Map Type:0 Spawn Point:32.0,0.2,17.1 Holo Sign:0.0, 0.0, 0.0* Camera Pos:57.9, 22.5, -25.6:11.8, 285.5, 0.0 Trigger_Box_Editor:37.2,1.4,17.8:0.0,0.0,0.0:3.0,3.0,3.0:mode{loop}|weather{clear}|time{120} Blackboard_Big_Editor:-51.5,5.0,17.6:0.0,270.0,0.0:1.0,1.0,1.0:general|&|parkour animations Block_Scalable_Editor:-52.6,6.2,17.4:0.0,0.0,0.0:2.1,1.3,3.0:color{0.20,0.20,0.20} Cylinder_Editor:-52.5,0.0,17.5:0.0,0.0,0.0:1.0,3.1,1.0:color{0.20,0.20,0.20} Trigger_Box_Editor:-52.8,1.0,27.1:0.0,0.0,0.0:3.0,3.0,3.0:mode{loop}|transform{-47.5,10,27.5*-47.5,2.5,27.5*0.2*true} Trigger_Box_Editor:-47.5,10.0,27.5:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{Idle*1*false} Trigger_Box_Editor:-52.7,1.0,29.8:0.0,0.0,0.0:3.0,3.0,3.0:mode{loop}|transform{-47.5,2.5,27.5*-47.5,10,27.5*0.2*true} Npc_Char1_Editor:-47.4,1.0,27.7:0.0,180.0,0.0:1.0,1.0,1.0:animation{Falling Back Death} Trigger_Box_Editor:-47.5,2.5,27.5:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{Falling Back Death*0.1*false} Block_Scalable_Editor:-47.5,0.0,27.5:0.0,0.0,0.0:5.0,1.0,5.0:color{0.00,0.00,1.00} Trigger_Box_Editor:-41.9,1.0,3.1:0.0,0.0,0.0:3.0,3.0,3.0:mode{loop}|transform{-47.5,10,7.5*-47.5,2.5,7.5*0.2*true} Trigger_Box_Editor:-47.5,10.0,7.5:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{Idle*0.1*false} Trigger_Box_Editor:-43.1,1.0,8.7:0.0,0.0,0.0:3.0,3.0,3.0:mode{loop}|transform{-47.5,2.5,7.5*-47.5,10,7.5*0.2*true} Npc_Char1_Editor:-47.7,1.0,7.3:0.0,0.0,0.0:1.0,1.0,1.0:animation{Start_Ladder} Trigger_Box_Editor:-47.5,2.5,7.5:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{Start_Ladder*0.1*false} Block_Scalable_Editor:-47.5,0.0,7.5:0.0,0.0,0.0:5.0,1.0,5.0:color{0.00,0.00,1.00} Trigger_Box_Editor:12.5,10.0,27.5:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{ClimbWall_Short*0.1*false} Trigger_Box_Editor:6.9,1.0,31.5:0.0,0.0,0.0:3.0,3.0,3.0:mode{loop}|transform{12.5,2.5,27.5*12.5,10,27.5*0.2*true} Trigger_Box_Editor:7.6,1.0,27.1:0.0,0.0,0.0:3.0,3.0,3.0:mode{loop}|transform{12.5,10,27.5*12.5,2.5,27.5*0.2*true} Npc_Char1_Editor:12.6,1.0,27.6:0.0,180.0,0.0:1.0,1.0,1.0:animation{ClimbWall} Trigger_Box_Editor:12.5,2.5,27.5:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{ClimbWall*0.1*false} Block_Scalable_Editor:22.5,0.0,27.5:0.0,0.0,0.0:5.0,1.0,5.0:color{1.00,0.00,0.00} Trigger_Box_Editor:2.5,10.0,27.5:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{StepUp_L*0.1*false} Trigger_Box_Editor:-2.0,1.0,27.0:0.0,0.0,0.0:3.0,3.0,3.0:mode{loop}|transform{2.5,10,27.5*2.5,2.5,27.5*0.2*true} Npc_Char1_Editor:2.6,1.0,27.6:0.0,180.0,0.0:1.0,1.0,1.0:animation{StepUp_R} Trigger_Box_Editor:2.5,2.5,27.5:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{StepUp_R*0.1*false} Trigger_Box_Editor:-2.0,1.0,30.0:0.0,0.0,0.0:3.0,3.0,3.0:mode{loop}|transform{2.5,2.5,27.5*2.5,10,27.5*0.2*true} Block_Scalable_Editor:2.5,0.0,27.5:0.0,0.0,0.0:5.0,1.0,5.0:color{0.00,0.00,1.00} Trigger_Box_Editor:-7.5,10.0,27.5:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{Slide_L*0.1*false} Trigger_Box_Editor:-11.9,3.8,28.0:0.0,0.0,0.0:3.0,3.0,3.0:mode{loop}|transform{-7.5,10,27.5*-7.5,2.5,27.5*0.2*true} Npc_Char1_Editor:-7.2,1.0,27.6:0.0,180.0,0.0:1.0,1.0,1.0:animation{Slide_R} Trigger_Box_Editor:-7.5,2.5,27.5:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{Slide_R*0.1*false} Trigger_Box_Editor:-11.9,1.0,28.0:0.0,0.0,0.0:3.0,3.0,3.0:mode{loop}|transform{-7.5,2.5,27.5*-7.5,10,27.5*0.2*true} Block_Scalable_Editor:-7.5,0.0,27.5:0.0,0.0,0.0:5.0,1.0,5.0:color{0.00,0.00,1.00} Npc_Char1_Editor:-17.4,1.0,27.6:0.0,180.0,0.0:1.0,1.0,1.0:animation{SlideDown} Trigger_Box_Editor:-17.5,2.5,27.5:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{SlideDown*0.1*false} Trigger_Box_Editor:-22.0,1.0,28.0:0.0,0.0,0.0:3.0,3.0,3.0:mode{loop}|transform{-17.5,2.5,27.5*-17.5,10,27.5*0.5*true} Block_Scalable_Editor:-17.5,0.0,27.5:0.0,0.0,0.0:5.0,1.0,5.0:color{0.00,0.00,1.00} Trigger_Box_Editor:-31.0,1.0,28.0:0.0,0.0,0.0:3.0,3.0,3.0:mode{loop}|transform{-27.5,2.5,27.5*-27.5,10,27.5*0.5*true} Trigger_Box_Editor:-42.0,1.0,28.0:0.0,0.0,0.0:3.0,3.0,3.0:mode{loop}|transform{-37.5,2.5,27.5*-37.5,10,27.5*1*true} Npc_Char1_Editor:-27.3,1.0,27.6:0.0,180.0,0.0:1.0,1.0,1.0:animation{Roll} Trigger_Box_Editor:-27.5,2.5,27.5:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{Roll*0.1*false} Block_Scalable_Editor:-27.5,0.0,27.5:0.0,0.0,0.0:5.0,1.0,5.0:color{0.00,0.00,1.00} Npc_Char1_Editor:-37.4,1.0,27.7:0.0,180.0,0.0:1.0,1.0,1.0:animation{Landing} Trigger_Box_Editor:-37.5,2.5,27.5:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{Landing*0.1*false} Block_Scalable_Editor:-37.5,0.0,27.5:0.0,0.0,0.0:5.0,1.0,5.0:color{0.00,0.00,1.00} Npc_Char1_Editor:12.7,1.0,7.3:0.0,0.0,0.0:1.0,1.0,1.0:animation{Cat_Idle} Trigger_Box_Editor:12.5,2.5,7.4:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{Cat_Idle*1*false} Block_Scalable_Editor:12.5,0.0,7.4:0.0,0.0,0.0:5.0,1.0,5.0:color{0.00,0.00,1.00} Trigger_Box_Editor:2.5,2.5,7.4:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{Cat_Walk*1*false} Npc_Char1_Editor:2.6,1.0,7.3:0.0,0.0,0.0:1.0,1.0,1.0:animation{Cat_Walk} Block_Scalable_Editor:2.5,0.0,7.4:0.0,0.0,0.0:5.0,1.0,5.0:color{0.00,0.00,1.00} Npc_Char1_Editor:-7.4,1.0,7.3:0.0,0.0,0.0:1.0,1.0,1.0:animation{Walk_Swagger} Block_Scalable_Editor:-7.5,0.0,7.4:0.0,0.0,0.0:5.0,1.0,5.0:color{0.00,0.00,1.00} Trigger_Box_Editor:-7.5,2.5,7.4:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{Walk_Swagger*1*false} Npc_Char1_Editor:-37.4,1.0,7.3:0.0,0.0,0.0:1.0,1.0,1.0:animation{Run_Fast} Trigger_Box_Editor:-37.5,2.5,7.4:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{Run_Fast*1*false} Trigger_Box_Editor:-27.5,2.5,7.4:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{Run*1*false} Npc_Char1_Editor:-27.2,1.0,7.3:0.0,0.0,0.0:1.0,1.0,1.0:animation{Run} Block_Scalable_Editor:-37.5,0.0,7.4:0.0,0.0,0.0:5.0,1.0,5.0:color{0.00,0.00,1.00} Block_Scalable_Editor:-27.5,0.0,7.4:0.0,0.0,0.0:5.0,1.0,5.0:color{0.00,0.00,1.00} Trigger_Box_Editor:-17.5,2.5,7.4:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{Walk*1*false} Npc_Char1_Editor:-17.4,1.0,7.3:0.0,0.0,0.0:1.0,1.0,1.0:animation{Walk} Block_Scalable_Editor:-17.5,0.0,7.4:0.0,0.0,0.0:5.0,1.0,5.0:color{0.00,0.00,1.00} Block_Scalable_Editor:12.5,0.0,27.5:0.0,0.0,0.0:5.0,1.0,5.0:color{0.00,0.00,1.00} Block_Scalable_Editor:22.5,0.0,7.5:0.0,0.0,0.0:5.0,1.0,5.0:color{1.00,0.00,0.00} Block_Scalable_Editor:42.5,0.0,7.5:0.0,0.0,0.0:5.0,1.0,5.0:color{1.00,0.00,0.00} Block_Scalable_Editor:42.5,0.0,27.5:0.0,0.0,0.0:5.0,1.0,5.0:color{1.00,0.00,0.00} Block_Scalable_Editor:42.5,0.0,42.5:0.0,0.0,0.0:5.0,1.0,15.0:color{0.00,0.00,1.00} Npc_Char1_Editor:42.5,1.0,37.5:0.0,270.0,0.0:1.0,1.0,1.0:animation{Sitting} Trigger_Box_Editor:42.5,2.5,37.5:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{Sitting*1*false} Trigger_Box_Editor:42.5,2.5,42.5:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{Sitting1*1*false} Trigger_Box_Editor:42.5,2.5,47.5:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{Sitting_Sad*1*false} Npc_Char1_Editor:42.5,1.0,42.6:0.0,270.0,0.0:1.0,1.0,1.0:animation{Sitting1} Npc_Char1_Editor:42.5,1.0,47.7:0.0,270.0,0.0:1.0,1.0,1.0:animation{Sitting_Sad} Block_Scalable_Editor:22.5,0.0,37.5:0.0,0.0,0.0:5.0,1.0,5.0:color{0.00,0.00,1.00} Trigger_Box_Editor:22.5,2.5,37.5:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{Falling*1*false} Block_Scalable_Editor:22.5,0.0,47.5:0.0,0.0,0.0:5.0,1.0,5.0:color{0.00,0.00,1.00} Trigger_Box_Editor:22.5,2.5,47.5:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{Falling From Losing Balance*0.1*false} Npc_Char1_Editor:22.3,1.0,37.5:0.0,90.0,0.0:1.0,1.0,1.0:animation{Falling} Npc_Char1_Editor:22.3,1.0,47.7:0.0,90.0,0.0:1.0,1.0,1.0:animation{Falling From Losing Balance} Trigger_Box_Editor:23.0,1.0,43.0:0.0,0.0,0.0:3.0,3.0,3.0:mode{loop}|transform{22.5,2.5,47.5*22.5,20,47.5*1*true} Block_Scalable_Editor:22.5,0.0,57.5:0.0,0.0,0.0:5.0,1.0,5.0:color{0.00,0.00,1.00} Trigger_Box_Editor:22.5,2.5,57.5:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{Injured*0.1*false} Npc_Char1_Editor:22.3,1.0,57.5:0.0,90.0,0.0:1.0,1.0,1.0:animation{Injured} Block_Scalable_Editor:22.5,0.0,67.5:0.0,0.0,0.0:5.0,1.0,5.0:color{0.00,0.00,1.00} Trigger_Box_Editor:22.5,2.5,67.5:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{Pain*1*false} Npc_Char1_Editor:22.3,1.0,67.5:0.0,90.0,0.0:1.0,1.0,1.0:animation{Pain} Block_Scalable_Editor:42.5,0.0,57.5:0.0,0.0,0.0:5.0,1.0,5.0:color{0.00,0.00,1.00} Block_Scalable_Editor:42.5,0.0,67.5:0.0,0.0,0.0:5.0,1.0,5.0:color{0.00,0.00,1.00} Trigger_Box_Editor:42.5,2.5,57.5:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{Talking*0.1*true} Trigger_Box_Editor:42.5,2.5,67.5:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{Talking1*0.1*false} Npc_Char1_Editor:42.5,1.0,57.5:0.0,270.0,0.0:1.0,1.0,1.0:animation{Talking} Npc_Char1_Editor:42.5,1.0,67.6:0.0,270.0,0.0:1.0,1.0,1.0:animation{Talking1} Block_Scalable_Editor:22.5,0.0,77.5:0.0,0.0,0.0:5.0,1.0,5.0:color{0.00,0.00,1.00} Trigger_Box_Editor:22.5,2.5,77.5:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{Cheering*0.1*false} Npc_Char1_Editor:22.3,1.0,77.7:0.0,90.0,0.0:1.0,1.0,1.0:animation{Cheering} Block_Scalable_Editor:42.5,0.0,77.5:0.0,0.0,0.0:5.0,1.0,5.0:color{0.00,0.00,1.00} Trigger_Box_Editor:42.5,2.5,77.5:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{Stumble Backwards*0.1*false} Npc_Char1_Editor:42.5,1.0,77.7:0.0,270.0,0.0:1.0,1.0,1.0:animation{Stumble Backwards} Block_Scalable_Editor:42.5,0.0,87.5:0.0,0.0,0.0:5.0,1.0,5.0:color{0.00,0.00,1.00} Block_Scalable_Editor:22.5,0.0,87.5:0.0,0.0,0.0:5.0,1.0,5.0:color{0.00,0.00,1.00} Trigger_Box_Editor:22.5,2.5,87.5:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{Rapping*1*false} Trigger_Box_Editor:42.5,2.5,87.5:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{Working On Device*1*false} Npc_Char1_Editor:42.5,1.0,87.7:0.0,270.0,0.0:1.0,1.0,1.0:animation{Working On Device} Npc_Char1_Editor:22.3,1.0,87.5:0.0,90.0,0.0:1.0,1.0,1.0:animation{Rapping} Cylinder_Editor:32.5,0.0,92.5:0.0,0.0,0.0:1.0,3.1,1.0:color{0.20,0.20,0.20} Block_Scalable_Editor:32.5,6.2,92.5:0.0,0.0,0.0:3.0,1.3,2.0:color{0.20,0.20,0.20} Blackboard_Big_Editor:32.5,5.0,91.5:0.0,0.0,0.0:1.0,1.0,1.0:other animations Block_Scalable_Editor:52.5,0.0,27.5:0.0,0.0,0.0:5.0,1.0,5.0:color{0.00,0.00,1.00} Block_Scalable_Editor:52.5,0.0,7.5:0.0,0.0,0.0:5.0,1.0,5.0:color{0.00,0.00,1.00} Block_Scalable_Editor:32.5,0.0,17.5:0.0,0.0,0.0:5.0,0.1,5.0:color{0.00,1.00,0.00} Npc_Char1_Editor:52.4,1.0,27.9:0.0,180.0,0.0:1.0,1.0,1.0:animation{Em_Agreeing} Trigger_Box_Editor:52.5,2.5,27.5:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{Em_Agreeing*0.1*false} Trigger_Box_Editor:52.5,2.5,7.5:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{Em_Thumbs*1*false} Npc_Char1_Editor:52.4,1.0,7.3:0.0,0.0,0.0:1.0,1.0,1.0:animation{Em_Thumbs} Trigger_Box_Editor:46.7,1.0,27.8:0.0,0.0,0.0:3.0,3.0,3.0:mode{loop}|transform{52.5,2.5,27.5*52.5,20,27.5*1*true} Trigger_Box_Editor:47.9,1.0,7.7:0.0,0.0,0.0:3.0,3.0,3.0:mode{loop}|transform{52.5,2.5,7.5*52.5,20,7.5*1*true} Block_Scalable_Editor:62.5,0.0,27.5:0.0,0.0,0.0:5.0,1.0,5.0:color{0.00,0.00,1.00} Block_Scalable_Editor:72.5,0.0,27.5:0.0,0.0,0.0:5.0,1.0,5.0:color{0.00,0.00,1.00} Block_Scalable_Editor:62.5,0.0,7.5:0.0,0.0,0.0:5.0,1.0,5.0:color{0.00,0.00,1.00} Block_Scalable_Editor:72.5,0.0,7.5:0.0,0.0,0.0:5.0,1.0,5.0:color{0.00,0.00,1.00} Npc_Char1_Editor:62.6,1.0,27.9:0.0,180.0,0.0:1.0,1.0,1.0:animation{Em_Guitar} Npc_Char1_Editor:73.0,1.0,27.7:0.0,213.6,0.0:1.0,1.0,1.0:animation{Em_Dance1} Npc_Char1_Editor:62.3,1.0,7.3:0.0,0.0,0.0:1.0,1.0,1.0:animation{Em_AngryPoint} Npc_Char1_Editor:72.4,1.0,7.3:0.0,0.0,0.0:1.0,1.0,1.0:animation{Em_Whoop1} Trigger_Box_Editor:62.5,2.5,7.5:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{Em_AngryPoint*0.1*true} Trigger_Box_Editor:72.5,2.5,7.5:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{Em_Whoop1*0.1*false} Trigger_Box_Editor:72.5,2.5,27.5:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{Em_Dance1*1*true} Trigger_Box_Editor:62.5,2.5,27.5:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{Em_Guitar*1*false} Trigger_Box_Editor:58.0,1.0,7.8:0.0,0.0,0.0:3.0,3.0,3.0:mode{loop}|transform{62.5,2.5,7.5*62.5,20,7.5*1*true} Trigger_Box_Editor:67.5,1.0,7.2:0.0,0.0,0.0:3.0,3.0,3.0:mode{loop}|transform{72.5,2.5,7.5*72.5,20,7.5*1*true} Block_Scalable_Editor:82.5,0.0,7.5:0.0,0.0,0.0:5.0,1.0,5.0:color{0.00,0.00,1.00} Block_Scalable_Editor:82.5,0.0,27.5:0.0,0.0,0.0:5.0,1.0,5.0:color{0.00,0.00,1.00} Trigger_Box_Editor:82.5,2.5,27.5:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{Twist Dance*1*true} Npc_Char1_Editor:82.6,1.0,27.9:0.0,180.0,0.0:1.0,1.0,1.0:animation{Twist Dance} Trigger_Box_Editor:82.5,2.5,7.5:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{Flair*1*false} Npc_Char1_Editor:82.5,1.0,7.3:0.0,0.0,0.0:1.0,1.0,1.0:animation{Flair} Cylinder_Editor:87.5,0.0,17.5:0.0,0.0,0.0:1.0,3.1,1.0:color{0.20,0.20,0.20} Block_Scalable_Editor:87.5,6.2,17.5:0.0,0.0,0.0:2.1,1.3,3.0:color{0.20,0.20,0.20} Blackboard_Big_Editor:86.3,5.0,17.5:0.0,90.0,0.0:1.0,1.0,1.0:emotes Blackboard_Editor:-48.9,-0.1,25.0:0.0,0.0,0.0:1.0,1.0,1.0:animation name; Falling Back Death Blackboard_Editor:-46.0,-0.1,25.0:0.0,0.0,0.0:1.0,1.0,1.0:animation name; PlayDead(1-4) Blackboard_Editor:-47.6,-0.1,10.0:0.0,180.0,0.0:1.0,1.0,1.0:animation name; Start_Ladder/Ladder/LadderToTop Blackboard_Editor:-37.6,-0.1,10.0:0.0,180.0,0.0:1.0,1.0,1.0:animation name; Run_Fast Blackboard_Editor:-27.7,-0.1,10.0:0.0,180.0,0.0:1.0,1.0,1.0:animation name; Run Blackboard_Editor:-37.5,-0.1,25.0:0.0,0.0,0.0:1.0,1.0,1.0:animation name; Landing Blackboard_Editor:-27.4,-0.1,25.0:0.0,0.0,0.0:1.0,1.0,1.0:animation name; Roll Blackboard_Editor:-17.7,-0.1,10.0:0.0,180.0,0.0:1.0,1.0,1.0:animation name; Walk Blackboard_Editor:-17.5,-0.1,25.0:0.0,0.0,0.0:1.0,1.0,1.0:animation name; SlideDown Blackboard_Editor:-7.6,-0.1,25.0:0.0,0.0,0.0:1.0,1.0,1.0:animation name; Slide_(L/R) Blackboard_Editor:2.4,-0.1,25.0:0.0,0.0,0.0:1.0,1.0,1.0:animation name; StepUp_(L/R) Blackboard_Editor:-7.6,-0.1,10.0:0.0,180.0,0.0:1.0,1.0,1.0:animation name; Walk_Swagger Blackboard_Editor:2.4,-0.1,10.0:0.0,180.0,0.0:1.0,1.0,1.0:animation name; Cat_Walk Blackboard_Editor:12.3,-0.1,10.0:0.0,180.0,0.0:1.0,1.0,1.0:animation name; Cat_Idle Blackboard_Editor:12.4,-0.1,25.0:0.0,0.0,0.0:1.0,1.0,1.0:animation name; ClimbWall/ClimbWall_Short Blackboard_Editor:25.0,0.0,37.4:0.0,270.0,0.0:1.0,1.0,1.0:animation name; Falling Blackboard_Editor:25.0,0.0,47.9:0.0,270.0,0.0:1.0,1.0,1.0:animation name; Falling From Losing Balance Blackboard_Editor:25.0,0.0,57.3:0.0,270.0,0.0:1.0,1.0,1.0:animation name; Injured Blackboard_Editor:25.0,0.0,67.8:0.0,270.0,0.0:1.0,1.0,1.0:animation name; Pain Blackboard_Editor:25.0,0.0,77.6:0.0,270.0,0.0:1.0,1.0,1.0:animation name; Cheering Blackboard_Editor:25.0,0.0,87.5:0.0,270.0,0.0:1.0,1.0,1.0:animation name; Rapping Blackboard_Editor:40.0,0.0,87.5:0.0,90.0,0.0:1.0,1.0,1.0:animation name; Working On Device Blackboard_Editor:40.0,0.0,77.7:0.0,90.0,0.0:1.0,1.0,1.0:animation name; Stumble Backwards Blackboard_Editor:40.0,0.0,67.5:0.0,90.0,0.0:1.0,1.0,1.0:animation name; Talking1 Blackboard_Editor:40.0,0.0,57.6:0.0,90.0,0.0:1.0,1.0,1.0:animation name; Talking Blackboard_Editor:40.0,0.0,47.6:0.0,90.0,0.0:1.0,1.0,1.0:animation name; Sitting_Sad Blackboard_Editor:40.0,0.0,42.7:0.0,90.0,0.0:1.0,1.0,1.0:animation name; Sitting1 Blackboard_Editor:40.0,0.0,37.6:0.0,90.0,0.0:1.0,1.0,1.0:animation name; Sitting Blackboard_Editor:52.7,0.0,25.0:0.0,0.0,0.0:1.0,1.0,1.0:emot name; Em_Aggreeing Blackboard_Editor:52.7,0.0,10.0:0.0,180.0,0.0:1.0,1.0,1.0:emot name; Em_Thumbs Blackboard_Editor:62.6,0.0,10.0:0.0,180.0,0.0:1.0,1.0,1.0:emot name; Em_AngryPoint Blackboard_Editor:72.5,0.0,10.0:0.0,180.0,0.0:1.0,1.0,1.0:emot name; Em_whoop (0-2) Blackboard_Editor:82.8,0.0,10.0:0.0,180.0,0.0:1.0,1.0,1.0:emote name; Flair Blackboard_Editor:62.4,0.0,25.0:0.0,0.0,0.0:1.0,1.0,1.0:emot name; Em_Guitar Blackboard_Editor:72.7,0.0,25.0:0.0,0.0,0.0:1.0,1.0,1.0:emot name; Em_Dance (0-3) Blackboard_Editor:82.4,0.0,25.0:0.0,0.0,0.0:1.0,1.0,1.0:emot name; Twist Dance Block_Scalable_Editor:22.5,0.0,-2.5:0.0,0.0,0.0:5.0,1.0,5.0:color{0.00,0.00,1.00} Block_Scalable_Editor:22.5,0.0,-7.5:0.0,0.0,0.0:5.0,1.0,5.0:color{0.00,0.00,1.00} Trigger_Box_Editor:22.5,2.5,-2.5:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{Em_Dance1*1*true} Trigger_Box_Editor:22.5,2.5,-7.5:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{Em_Dance1*1*false} Npc_Char6_Editor:23.1,1.0,-7.6:0.0,90.0,0.0:1.0,1.0,1.0:animation{Em_Dance1} Npc_Char6_Editor:24.2,1.0,-2.2:0.0,21.5,0.0:1.0,1.0,1.0:animation{Em_Dance1} Blackboard_Editor:25.0,0.1,-7.5:0.0,270.0,0.0:1.0,1.0,1.0:false;| not moving|(npcanimation{animation*blend*false}) Blackboard_Editor:25.0,0.1,-2.5:0.0,270.0,0.0:1.0,1.0,1.0:true;| with moving|(npcanimation{animation*blend*true}) Block_Scalable_Editor:42.5,0.0,-2.5:0.0,0.0,0.0:5.0,1.0,5.0:color{0.00,0.00,1.00} Block_Scalable_Editor:42.5,0.0,-7.5:0.0,0.0,0.0:5.0,1.0,5.0:color{0.00,0.00,1.00} Blackboard_Editor:40.0,0.1,-5.0:0.0,90.0,0.0:1.0,1.0,1.0:npcrotation;| rotating npc(npcrotation{rotate}) Trigger_Box_Editor:42.5,7.0,-4.8:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{Walk*1*true} Trigger_Box_Editor:42.5,2.4,0.5:0.0,0.0,0.0:5.0,3.0,2.0:mode{enter}|npcrotation{0,180,0} Trigger_Box_Editor:42.5,2.4,-10.2:0.0,0.0,0.0:5.0,3.0,2.0:mode{enter}|npcrotation{0,0,0} Trigger_Box_Editor:38.0,0.7,-4.7:0.0,0.0,0.0:3.0,3.0,3.0:mode{enter}|draw{halo}|transform{42.5,7,-4.8*42.5,1,-4.8*10} Npc_Char1_Editor:41.8,1.0,-5.0:0.0,180.0,0.0:1.0,1.0,1.0:animation{Cat_Walk} Block_Scalable_Editor:22.5,0.0,-17.5:0.0,0.0,0.0:5.0,1.0,5.0:color{0.00,0.00,1.00} Glass_Scalable_Editor:22.9,1.0,-17.5:0.0,0.0,0.0:3.0,3.0,3.0:color{1.00,0.73,0.00} Cylinder_Editor:24.1,2.5,-17.5:90.0,90.0,0.0:1.0,0.1,1.0:color{0.80,0.80,0.80} UI_Scalable_Editor:24.5,1.4,-17.5:0.0,270.0,0.0:3.0,3.0,0.1: mode{enter} Blackboard_Editor:25.0,0.0,-17.5:0.0,270.0,0.0:1.0,1.0,1.0:only works with;|| mode{enter}|&|mode{exit} Block_Scalable_Editor:42.5,0.0,-17.5:0.0,0.0,0.0:5.0,1.0,5.0:color{0.00,0.00,1.00} Trigger_Box_Editor:42.5,2.5,-17.5:0.0,0.0,0.0:5.0,3.0,5.0:mode{enter}|npcanimation{Run_Fast*0.1*false} Npc_Char2_Editor:42.7,1.0,-17.6:0.0,270.0,0.0:1.0,1.0,1.0:animation{Run_Fast} Blackboard_Editor:40.0,0.0,-17.5:0.0,90.0,0.0:1.0,1.0,1.0:blend; speed moving (only true mode)|(npcanimation{animation* 0-1*true/false}) Blackboard_Big_Editor:32.5,2.6,-25.0:0.0,180.0,0.0:1.0,1.0,1.0:COMMAND;||npcanimation{animation name*blend*true/false} Block_Scalable_Editor:32.5,0.0,-25.5:0.0,0.0,0.0:1.0,5.6,1.0:color{0.20,0.20,0.20}