Map Type:0 Spawn Point:9.2,-16.2,60.6 Holo Sign:0.0, 0.0, 0.0* Camera Pos:57.9, 22.5, -25.6:11.8, 285.5, 0.0 Trigger_Box_Editor:-12.0,1.5,15.0:0.0,0.0,0.0:3.0,3.0,1.1:mode{enter}|executeplayer{npc}|tip{ NPC ; FBI OPEN UP}|sound{meme3*0.5*1000} Trigger_Box_Editor:-4.4,1.5,15.2:0.0,0.0,0.0:3.0,3.0,0.8:mode{enter}|executeplayer{npc}|tip{ NPC ; FBI OPEN UP}|sound{meme3*0.5*1000} Npc_Soldier_Editor:-4.5,0.0,4.1:0.0,0.0,0.0:1.0,1.0,1.0:animation{Em_Dance1} UI_Scalable_Editor:13.6,-1.5,5.5:0.0,0.0,0.0:7.9,8.6,1.0:Moving & Emotes Block_Scalable_Editor:13.6,0.0,5.8:0.0,0.0,0.0:6.4,2.6,0.4:color{1.00,0.00,0.00} UI_Scalable_Editor:4.4,-1.5,5.3:0.0,0.0,0.0:7.9,8.6,1.0:Rotations Block_Scalable_Editor:4.6,0.0,5.8:0.0,0.0,0.0:5.0,2.6,0.4:color{1.00,0.00,0.00} Block_Scalable_Editor:9.1,0.0,0.9:0.0,0.0,0.0:17.6,1.0,7.0:color{1.00,1.00,1.00} Cylinder_Editor:2.8,1.0,0.7:0.0,0.0,0.0:1.0,0.1,1.0:color{1.00,0.00,0.00} Cylinder_Editor:4.9,1.0,2.7:0.0,0.0,0.0:1.0,0.1,1.0:color{1.00,0.00,0.00} Cylinder_Editor:6.9,1.0,0.9:0.0,0.0,0.0:1.0,0.1,1.0:color{1.00,0.00,0.00} Cylinder_Editor:5.0,1.0,-1.3:0.0,0.0,0.0:1.0,0.1,1.0:color{1.00,0.00,0.00} UI_Scalable_Editor:2.7,1.4,-0.5:85.0,180.0,180.0:3.0,3.0,1.0:< UI_Scalable_Editor:7.0,1.4,-0.3:275.0,358.0,182.0:3.0,3.0,1.0:< UI_Scalable_Editor:4.8,1.5,1.2:85.0,180.0,180.0:3.0,3.0,1.0:^ UI_Scalable_Editor:4.8,1.5,0.2:86.0,10.0,191.0:3.0,3.0,1.0:^ Trigger_Box_Editor:-4.7,7.7,3.1:0.0,0.0,0.0:100.3,3.0,101.6:mode{enter}|npcrotation{0.0,270.0,0.0} Trigger_Box_Editor:2.5,2.1,0.8:0.0,0.0,0.0:1.6,3.0,1.8:mode{stay}|transform{-4.7,7.7,3.1*4.7,0.5,3.1*100}|sound{Notif5*0.5*1000} Trigger_Box_Editor:-5.0,-3.0,2.7:0.0,0.0,0.0:100.0,3.0,100.0:mode{enter}|npcanimation{Idle*0.1*false} Trigger_Box_Editor:-4.7,10.0,3.1:0.0,0.0,0.0:100.7,3.0,101.4:mode{enter}|npcrotation{0.0,0.0,0.0} Trigger_Box_Editor:4.9,2.1,3.2:0.0,0.0,0.0:1.6,3.0,1.8:mode{stay}|transform{-4.7,10.0,3.1*4.7,0.5,3.1*100}|sound{Notif5*0.5*1000} Trigger_Box_Editor:-4.7,12.0,3.1:0.0,0.0,0.0:101.0,3.0,100.3:mode{enter}|npcrotation{0.0,90.0,0.0} Trigger_Box_Editor:6.9,2.1,1.1:0.0,0.0,0.0:1.6,3.0,1.8:mode{stay}|transform{-4.7,12.0,3.1*4.7,0.5,3.1*100}|sound{Notif5*0.5*1000} Trigger_Box_Editor:-4.7,14.0,3.1:0.0,0.0,0.0:100.5,3.0,101.6:mode{enter}|npcrotation{0.0,180.0,0.0} Trigger_Box_Editor:5.2,2.1,-1.2:0.0,0.0,0.0:1.1,3.0,1.8:mode{stay}|transform{-4.7,14.0,3.1*4.7,0.5,3.1*100}|sound{Notif5*0.5*1000} Cylinder_Editor:10.5,1.0,1.8:0.0,0.0,0.0:1.0,0.1,1.0:color{1.00,0.00,0.00} UI_Scalable_Editor:10.5,1.4,0.7:86.0,192.0,192.0:1.4,3.0,1.0:Walk Trigger_Box_Editor:13.2,2.4,1.7:0.0,0.0,0.0:1.3,3.0,1.3:mode{stay}|transform{-5.0,-5.0,2.7*-5.0,0.5,2.7*100}|sound{Notif5*0.5*1000} Cylinder_Editor:13.0,1.0,2.0:0.0,0.0,0.0:1.0,0.1,1.0:color{1.00,0.00,0.00} UI_Scalable_Editor:13.2,1.4,0.9:86.0,192.0,192.0:1.4,3.0,1.0:Run Trigger_Box_Editor:-5.0,-5.0,2.7:0.0,0.0,0.0:100.0,3.0,100.0:mode{enter}|npcanimation{Run*0.1*true} Trigger_Box_Editor:-5.0,-7.0,2.7:0.0,0.0,0.0:100.0,3.0,100.0:mode{enter}|npcanimation{Run_Fast*0.1*true} Trigger_Box_Editor:11.1,2.4,-1.1:0.0,0.0,0.0:1.3,3.0,1.3:mode{stay}|transform{-5.0,-3.0,2.7*-5.0,0.5,2.7*100}|sound{Notif5*0.5*1000} Cylinder_Editor:15.7,1.0,2.0:0.0,0.0,0.0:1.0,0.1,1.0:color{1.00,0.00,0.00} UI_Scalable_Editor:15.7,1.4,0.8:86.0,192.0,192.0:1.4,3.0,1.0:Run Fast Trigger_Box_Editor:15.9,2.4,2.2:0.0,0.0,0.0:1.3,3.0,1.3:mode{stay}|transform{-5.0,-7.0,2.7*-5.0,0.5,2.7*100}|sound{Notif5*0.5*1000} Cylinder_Editor:10.9,1.0,-1.2:0.0,0.0,0.0:1.0,0.1,1.0:color{1.00,0.00,0.06} UI_Scalable_Editor:10.9,1.4,-2.1:86.0,192.0,192.0:1.4,3.0,1.0:idle Trigger_Box_Editor:-5.0,-9.0,2.7:0.0,0.0,0.0:100.0,3.0,100.0:mode{enter}|npcanimation{Walk*0.1*true} Trigger_Box_Editor:10.4,2.4,1.9:0.0,0.0,0.0:1.3,3.0,1.3:mode{stay}|transform{-5.0,-9.0,2.7*-5.0,0.5,2.7*100}|sound{Notif5*0.5*1000} Block_Scalable_Editor:2.2,0.0,18.8:0.0,0.0,0.0:3.0,0.1,3.0:color{0.00,1.00,0.00} Trigger_Box_Editor:2.0,1.1,18.4:0.0,0.0,0.0:3.0,3.0,3.0:mode{enter}|tip{NPC Needs To Enter This Green Area To Win The Minigame!} Block_Scalable_Editor:-3.1,0.0,15.1:0.0,0.0,0.0:0.3,4.0,0.3:color{1.00,1.00,1.00} Door_Modern_Editor:-3.3,0.0,15.1:0.0,0.0,0.0:1.0,1.0,1.0:color{0.66,0.66,0.66} Block_Scalable_Editor:-5.4,0.0,15.1:0.0,0.0,0.0:0.4,4.0,0.3:color{1.00,1.00,1.00} Block_Scalable_Editor:-4.3,4.0,15.1:0.0,0.0,0.0:2.7,0.5,0.3:color{1.00,1.00,1.00} Door_Editor:-13.5,0.0,15.4:0.0,0.0,0.0:1.0,1.0,1.0:color{1.00,1.00,1.00} Block_Scalable_Editor:-11.3,0.0,15.4:0.0,0.0,0.0:0.4,4.0,0.3:color{1.00,1.00,1.00} Block_Scalable_Editor:-13.6,0.0,15.4:0.0,0.0,0.0:0.4,4.0,0.3:color{1.00,1.00,1.00} Block_Scalable_Editor:-12.4,4.0,15.4:0.0,0.0,0.0:2.7,0.5,0.3:color{1.00,1.00,1.00} Trigger_Box_Editor:-5.0,-12.0,2.7:0.0,0.0,0.0:68.0,3.0,99.9:mode{enter}|npcanimation{Em_Dance1*0.1*false} Cylinder_Editor:13.7,1.0,-1.2:0.0,0.0,0.0:1.0,0.1,1.0:color{1.00,0.00,0.00} Trigger_Box_Editor:13.8,2.4,-1.1:0.0,0.0,0.0:1.3,3.0,1.3:mode{stay}|transform{-5.0,-12.0,2.7*-5.0,0.5,2.7*100}|sound{Notif5*0.5*1000} UI_Scalable_Editor:13.7,1.4,-2.5:86.0,192.0,192.0:1.4,3.0,1.0:Dance Block_Scalable_Editor:9.8,0.1,9.3:0.0,0.0,0.0:0.8,0.7,10.0:color{0.25,0.25,0.25} Block_Scalable_Editor:9.8,0.0,13.9:0.0,0.0,0.0:1.0,0.9,1.0:color{1.00,0.00,0.00} Soccer_Ball_Editor:-17.1,2.0,30.0:0.2,51.7,224.4:100.0,100.0,100.0: Glass_Scalable_Editor:-17.4,0.0,33.4:0.0,0.0,0.0:8.7,7.4,1.0:color{1.00,1.00,1.00} Glass_Scalable_Editor:-17.6,0.0,26.4:0.0,0.0,0.0:8.7,7.4,1.0:color{1.00,1.00,1.00} Glass_Scalable_Editor:-20.1,0.0,31.1:0.0,89.0,0.0:8.7,7.4,1.0:color{1.00,1.00,1.00} Glass_Scalable_Editor:-14.0,0.0,30.8:0.0,89.0,0.0:8.7,7.4,1.0:color{1.00,1.00,1.00} Trigger_Box_Editor:3.1,1.2,24.3:0.0,0.0,0.0:3.0,3.0,3.0:mode{loop}|timeset{day}|weather{clear} Cylinder_Editor:16.5,1.0,-1.1:0.0,0.0,0.0:1.0,0.1,1.0:color{1.00,0.00,0.00} UI_Scalable_Editor:16.6,1.4,-2.3:86.0,192.0,192.0:1.4,3.0,1.0:Chat Trigger_Box_Editor:16.7,2.3,-1.2:0.0,0.0,0.0:0.8,3.0,1.2:mode{enter}|tip{NPC ; HELLO}|sound{Notif5*0.5*1000} Tire_Single_Editor:-11.4,0.0,27.2:0.0,0.0,0.0:1.0,1.0,1.0: Tire_Single_Editor:-11.2,0.0,29.4:0.0,0.0,0.0:1.0,1.0,1.0: Tile_Wood_Editor:-17.6,-1.7,8.3:0.0,270.0,90.0:1.0,1.0,1.0: UI_Scalable_Editor:-17.7,-1.0,7.2:0.0,0.0,0.0:6.8,5.3,1.0: NPC MiniGames Pan_Editor:-8.1,0.1,25.0:0.0,0.0,0.0:1.0,1.0,1.0: Hamburger_Editor:-8.1,0.0,25.1:0.0,0.0,0.0:1.0,1.0,1.0: Trigger_Box_Editor:2.2,1.1,19.1:0.0,0.0,0.0:3.0,3.0,3.0:mode{enter}|executeplayer{npc}|tip{You Got The NPC In Green Area Nice Job!}|sound{Cheer*0.5*1000} Trigger_Box_Editor:-24.1,1.1,-7.3:0.0,0.0,0.0:3.0,3.0,3.0:mode{loop}|sound{ElevatorMusic*0.5*1000} Trigger_Box_Editor:-1.1,1.5,59.1:0.0,0.0,0.0:100.1,3.0,3.0:mode{enter}|executeplayer{npc}|tip{Signal Lost Reason NPC Not In Range Trigger_Box_Editor:49.6,1.5,2.0:0.0,270.0,0.0:100.1,3.0,3.0:mode{enter}|executeplayer{npc}|tip{Signal Lost Reason NPC Not in Range Trigger_Box_Editor:0.8,1.5,-50.9:0.0,0.0,0.0:100.1,3.0,3.0:mode{enter}|executeplayer{npc}|tip{Signal Lost Reason NPC Not In Range Trigger_Box_Editor:-53.0,1.5,15.6:0.0,270.0,0.0:100.1,3.0,3.0:mode{enter}|executeplayer{npc}|tip{Signal Lost Reason NPC Not In Range Trigger_Box_Editor:9.1,-14.8,60.8:0.0,0.0,0.0:3.0,3.0,3.0:mode{enter}|teleport{-8.6,0,-18.0} Trigger_Box_Editor:-7.3,1.5,-15.7:0.0,0.0,0.0:5.8,3.0,6.2:mode{enter}|camsequence{3;-4.6,2.7,6.5;0.0,180.0,0.0*5;9.6,15.8,-1.8;80.0,0.0,0.0*5;-18.6,2.7,-0.3;3.3,31.4,0.0}|transform{66.0,-4.5,-30.7*66.0,-13.0,-30.7*10}|deactivate{} Npc_Soldier_Editor:66.8,-11.7,-31.4:0.0,0.0,0.0:1.0,1.0,1.0:animation{Walk} Trigger_Box_Editor:66.0,-4.5,-30.7:0.0,0.0,0.0:6.7,3.0,8.0:mode{enter}|npcanimation{Walk*0.1*true} Trigger_Box_Editor:64.1,-10.9,-27.6:0.0,0.0,0.0:10.4,3.0,3.0:mode{enter}|executeplayer{npc}|tip{This Is The NPC} Trigger_Box_Editor:64.2,-10.9,-19.0:0.0,0.0,0.0:10.4,3.0,3.0:mode{enter}|executeplayer{npc}|tip{This Is The Controller, You Can Control The NPC Using This} Trigger_Box_Editor:65.2,-11.0,-4.4:0.0,0.0,0.0:10.4,3.0,3.0:mode{enter}|executeplayer{npc}|tip{Try Finish Some Minigames(if You Want)}