Map Type:0 Spawn Point:-8.3,55.8,-61.9 Holo Sign:0.0, 0.0, 0.0* Camera Pos:57.9, 22.5, -25.6:11.8, 285.5, 0.0 Npc_Soldier_Editor:34.3,0.4,35.9:0.0,90.0,0.0:1.0,1.0,1.0:animation{Walk} Door_Elevator_Editor:-94.3,1.0,24.8:0.0,0.0,0.0:1.0,1.0,1.0: Money_Single_Editor:-96.4,1.0,27.3:0.0,0.0,0.0:1.0,1.0,1.0: Money_Single_Editor:-97.2,1.0,26.4:0.0,0.0,0.0:1.0,1.0,1.0: Money_Chunk_Editor:-98.7,1.0,26.3:0.0,0.0,0.0:1.0,1.0,1.0: Money_Chunk_Editor:-95.8,1.0,26.2:0.0,0.0,0.0:1.0,1.0,1.0: Npc_Char3_Editor:-68.8,48.9,126.7:0.0,0.0,0.0:1.0,1.0,1.0:animation{Idle} Steam_Leak_Editor:-14.7,13.6,148.3:30.0,265.0,40.0:1.2,2.0,2.1:color{1.00,1.00,1.00} Trigger_Box_Editor:96.6,1.3,-46.0:0.0,0.0,0.0:3.0,3.0,3.0:mode{loop}|weapon{empty} Npc_Char3_Editor:-26.6,0.6,40.6:0.0,14.0,0.0:1.0,1.0,1.0:animation{Idle} Npc_Soldier_Editor:-28.1,0.5,40.9:0.0,26.0,0.0:1.0,1.0,1.0:animation{Idle} Npc_Char2_Editor:-32.0,0.5,40.8:0.0,123.0,0.0:1.0,1.0,1.0:animation{Talking} Npc_Ped1_Editor:-30.5,0.5,39.5:0.0,298.0,0.0:1.0,1.0,1.0:animation{Talking} Trigger_Box_Editor:61.1,1.2,32.3:0.0,0.0,0.0:3.0,3.0,13.0:mode{enter}|executeplayer{npc}|transform{48.4,1.6,18.7*48.4,-6.0,18.7*10} Trigger_Box_Editor:48.4,1.6,18.7:0.0,0.0,0.0:19.3,3.0,3.0:mode{enter}|outro{Mission Fail}|tip{Cops ; Yall Look Very Suspicious, May I Put You Guys In Jail?} Trigger_Box_Editor:49.4,0.8,-28.9:0.0,0.0,0.0:18.1,3.0,3.0:mode{enter}|executeplayer{npc}|tip{Follow Dude}|transform{-6.0,51.5,-63.0*-6.0,57.0,-63.0*10} Trigger_Box_Editor:-6.0,51.5,-63.0:0.0,0.0,0.0:5.4,3.0,4.9:mode{enter}|outro{Mission Fail}|tip{Tips ; Make Sure You Jump The Laser At The Right Timing!}|deactivate{} Glass_Scalable_Editor:76.3,2.9,52.1:0.0,0.0,0.0:1.0,1.0,1.0:color{0.72,0.86,1.00} Alarm_Light_Editor:78.6,4.4,53.2:0.0,0.0,0.0:1.0,1.0,1.0: Block_Scalable_Editor:76.2,0.5,54.1:0.0,0.0,0.0:1.0,1.0,1.0:color{0.00,0.00,0.00} Block_Scalable_Editor:76.5,0.5,48.2:0.0,0.0,0.0:1.0,1.0,1.0:color{0.00,0.00,0.00} Block_Scalable_Editor:78.5,0.4,48.7:0.0,0.0,0.0:4.4,2.1,4.3:color{1.00,1.00,1.00} Block_Scalable_Editor:78.5,0.4,53.0:0.0,0.0,0.0:4.4,4.0,4.3:color{1.00,1.00,1.00} StreetLight_Editor:82.2,0.4,47.1:0.0,180.0,0.0:100.1,100.1,100.1: Npc_Soldier_Editor:-36.5,0.6,172.3:0.0,180.0,0.0:1.0,1.0,1.0:animation{Idle} Block_Scalable_Editor:-145.5,0.2,74.7:0.0,0.0,0.0:8.0,29.9,1.0:color{0.00,0.00,0.00} Building_Shop_Close2_Editor:-165.8,0.0,88.4:0.0,0.0,0.0:1.0,1.0,1.0: Metal_Floor_Editor:-147.0,-1.0,75.5:0.0,0.0,0.0:1.0,1.0,1.0: Trigger_Box_Editor:-34.9,1.6,174.2:0.0,0.0,0.0:9.3,3.0,7.6:mode{enter}|npcanimation{Idle*0.1*true}|deactivate{} Trigger_Box_Editor:-154.7,1.5,147.6:0.0,0.0,0.0:15.6,3.0,14.9:mode{enter}|npcrotation{0.0,180.0,0.0} Trigger_Box_Editor:-131.4,1.3,103.1:0.0,0.0,0.0:11.5,3.0,6.9:mode{stay}|transform{-142.0,1.4,104.2*-142.3,-9.0,104.2*9999} Trigger_Box_Editor:-142.0,1.4,104.2:0.0,0.0,0.0:11.7,4.8,11.9:mode{enter}|executeplayer{npc}|outro{Mission Fail}|tip{Cops ; LOL You Think You Can Hide From Me Well NO!| Tips ; Hide Behind The White Container To Not Get Caught!}|deactivate{} Trigger_Box_Editor:-138.0,2.0,128.0:0.0,0.0,0.0:21.5,3.0,3.0:mode{enter}|tip{You ; I Have To HIDE! BEHIND THE WHITE CONTAINER!}|effect{flash}|deactivate{1} WoodenFance_Editor:-134.5,0.3,113.0:358.0,272.0,19.0:1.0,1.0,1.0: Barrel_Editor:-131.1,0.3,114.4:0.0,0.0,0.0:1.0,1.0,1.0: StreetLight_Editor:-147.7,0.4,105.9:0.0,0.0,0.0:100.1,100.1,100.1: StreetLight_Editor:-135.8,0.4,163.1:0.0,90.0,0.0:100.1,100.1,100.1: Building_Shop_Close1_Editor:-123.4,0.0,74.1:0.0,0.0,0.0:1.0,1.0,1.0: Container_White_Editor:-130.6,0.3,108.7:0.0,90.0,0.0:1.0,1.0,1.0:color{0.80,0.80,0.80} Metal_Floor_Editor:-146.7,-1.0,107.5:0.0,0.0,0.0:1.0,1.0,1.0: Metal_Floor_Editor:-130.7,-1.0,107.3:0.0,0.0,0.0:1.0,1.0,1.0: Building_Shop_Close1_Editor:-167.6,0.0,107.8:0.0,0.0,0.0:1.0,1.0,1.0: Building_Shop6_Editor:-161.5,0.0,135.7:0.0,0.0,0.0:1.0,1.0,1.0: Building_Shop_Close3_Editor:-161.4,0.0,159.5:0.0,0.0,0.0:1.0,1.0,1.0: Trigger_Box_Editor:-51.0,0.5,153.2:0.0,0.0,0.0:5.1,5.3,42.2:mode{enter}|outro{Mission Fail}|tip{Cops ; Haha Gotcha| You ; NOOOO!| Tips ; Keep On Running Foward} Trigger_Box_Editor:-113.3,0.8,292.0:0.0,0.0,0.0:4.7,3.0,4.1:mode{enter}|npcrotation{0,0,0} Trigger_Box_Editor:-50.2,1.7,148.4:0.0,0.0,0.0:4.1,3.0,10.7:mode{enter}|executeplayer{npc}|transform{-51.0,0.5,153.2*-300.5,0.5,153.2*8} Trigger_Box_Editor:51.6,1.0,264.7:0.0,0.0,0.0:5.4,3.0,3.0:mode{enter}|executeplayer{npc}|teleport{4.8,2.5,138.7}|timeset{night} Trigger_Box_Editor:57.3,2.1,265.3:0.0,0.0,0.0:12.1,5.0,7.7:mode{enter}|npcanimation{Idle*0.1*false} Trigger_Box_Editor:16.9,1.0,381.7:0.0,0.0,0.0:8.4,3.0,3.0:mode{enter}|npcanimation{Idle*0.1*false} Trigger_Box_Editor:34.8,6.7,266.5:0.0,0.0,0.0:3.8,3.0,3.7:mode{enter}|npcanimation{Walk*0.1*true}|npcrotation{0.0,92.0,0.0} Trigger_Box_Editor:18.2,1.0,375.4:0.0,0.0,0.0:5.1,3.0,5.3:mode{enter}|executeplayer{npc}|tip{Dude ; Quick Lets Go!}|transform{34.8,6.7,266.5*34.8,0.0,266.5*5} Trigger_Box_Editor:18.4,1.0,363.9:0.0,0.0,0.0:5.1,3.0,5.3:mode{enter}|executeplayer{npc}|tip{Bank Guy ; Ok Ok Chill Its Door At Right Not Left Ok?} Trigger_Box_Editor:18.3,1.0,355.3:0.0,0.0,0.0:5.1,3.0,5.3:mode{enter}|executeplayer{npc}|tip{Dude ; *pulls out a gun*if you dont tell me i will shoot you} Trigger_Box_Editor:18.4,1.0,342.6:0.0,0.0,0.0:5.1,3.0,5.3:mode{enter}|executeplayer{npc}|tip{Bank Guy ; I Will Not Tell You Where ALL The Money Is} Trigger_Box_Editor:35.6,1.4,266.3:0.0,0.0,0.0:3.0,3.0,3.0:mode{enter}|executeplayer{npc}|npcanimation{Talking*0.1*false}|deactivate{1} Npc_Char3_Editor:35.4,1.0,269.7:0.0,180.0,0.0:1.0,1.0,1.0:animation{Idle} Trigger_Box_Editor:19.1,1.0,330.8:0.0,0.0,0.0:5.1,3.0,5.3:mode{enter}|executeplayer{npc}|tip{Dude ; Tell Us Where ALL The Money Is!} Trigger_Box_Editor:-112.9,0.7,299.7:0.0,0.0,0.0:9.4,3.0,3.0:mode{enter}|executeplayer{npc}|tip{ You ; BRUH} Barrel_Editor:-36.5,0.6,172.4:0.0,180.0,180.0:1.0,1.0,1.0: Barrel_Editor:-39.1,0.6,175.1:0.0,180.0,180.0:1.0,1.0,1.0: Barrel_Editor:-35.3,0.6,175.8:0.0,180.0,180.0:1.0,1.0,1.0: Barrel_Editor:-32.0,0.6,174.2:0.0,180.0,180.0:1.0,1.0,1.0: Trigger_Box_Editor:-44.1,1.4,147.3:0.0,90.0,0.0:13.7,3.0,3.0:mode{enter}|executeplayer{npc}|tip{Cops ; Hey You Come Here!| You ; RUUNNNN Trigger_Box_Editor:-35.5,1.1,146.1:0.0,0.0,0.0:7.1,3.0,9.9:mode{enter}|npcrotation{0.0,270.0,0.0} Trigger_Box_Editor:-116.4,1.4,359.7:0.0,0.0,0.0:8.7,3.0,3.0:mode{enter}|executeplayer{npc}|tip{You ; Oh No| Bank Guy ; GOODLUCK LOL}|transform{-35.4,7.5,173.6*-35.4,0.0,173.6*5}|camsequence{3.5;-89.0,6.0,152.6;357.8,91.0,0.0}|timeset{night} Trigger_Box_Editor:-35.4,7.5,173.6:0.0,0.0,0.0:15.5,3.0,17.0:mode{enter}|npcanimation{Run*0.3*true} Trigger_Box_Editor:-115.4,1.4,350.7:0.0,0.0,0.0:8.7,3.0,3.0:mode{enter}|executeplayer{npc}|tip{Bank Guy; STOP WITH THAT DRAMA, IM CALLING THE COPS NOW}|camsequence{2;-72.4,53.5,135.6;21.4,156.3,0.0} Trigger_Box_Editor:-115.6,1.4,340.3:0.0,0.0,0.0:8.7,3.0,3.0:mode{enter}|executeplayer{npc}|tip{You ; But Bro We Cant Leave You Behind.....| Dude ; Its Ok Just Leave, Go!} Trigger_Box_Editor:-115.4,1.4,328.9:0.0,0.0,0.0:8.7,3.0,3.0:mode{enter}|executeplayer{npc}|tip{Dude ; He Shoot Me In The Face!, You Have To Go Without Me!} Refrigerator_Editor:-70.0,49.7,129.6:90.0,90.0,0.0:1.0,1.0,1.0:color{0.91,0.91,0.91} StreetLight_Editor:-16.3,0.4,151.5:0.0,180.0,0.0:100.1,100.1,100.1: StreetLight_Editor:-64.7,0.4,134.7:0.0,270.0,0.0:100.1,100.1,100.1: StreetLight_Editor:-106.8,0.4,168.0:0.0,90.0,0.0:100.1,100.1,100.1: StreetLight_Editor:-103.3,0.4,133.9:0.0,270.0,0.0:100.1,100.1,100.1: StreetLight_Editor:-71.3,48.9,126.2:0.0,0.0,0.0:100.1,100.1,100.1: Building17_Editor:-100.0,0.0,106.0:0.0,0.0,0.0:1.0,1.0,1.0: Trigger_Box_Editor:-115.9,1.4,379.7:0.0,0.0,0.0:8.7,3.0,3.0:mode{enter}|npcanimation{Sitting*0.1*true} Trigger_Box_Editor:-113.9,1.4,319.2:0.0,0.0,0.0:8.7,3.0,3.0:mode{enter}|executeplayer{npc}|tip{You ; BRO WHAT HAPPEN?}|camsequence{7;-98.7,5.8,162.5;19.1,32.9,0.0} Trigger_Box_Editor:-113.5,1.4,305.4:0.0,0.0,0.0:8.7,3.0,3.0:mode{enter}|executeplayer{npc}|tip{Bank Guy; AHAHAHA GET REKT NOOB}|camsequence{2;-72.4,53.5,135.6;21.4,156.3,0.0} Trigger_Box_Editor:-113.3,6.3,293.7:0.0,0.0,0.0:6.8,3.0,5.8:mode{enter}|npcanimation{Walk*0.1*true}|deactivate{} Trigger_Box_Editor:6.4,-1.4,140.5:0.0,0.0,0.0:4.5,0.8,4.2:mode{enter}|teleport{-97.1,0.0,171.3} Block_Scalable_Editor:11.4,1.0,177.9:0.0,0.0,0.0:17.5,1.0,1.0:color{1.00,1.00,1.00} Point_Light_Editor:3.2,16.0,195.9:19.0,83.0,0.0:0.6,1.0,1.0:color{1.00,1.00,1.00} Trigger_Box_Editor:57.6,2.0,230.5:0.0,0.0,0.0:8.9,3.0,3.0:mode{enter}|npcanimation{Sitting*0.5*true} Trigger_Box_Editor:4.4,6.5,178.8:0.0,0.0,0.0:25.7,3.0,4.5:mode{enter}|executeplayer{npc}|npcanimation{Run*0.3*true}|transform{6.4,-1.4,140.5*6.4,1.5,140.5*5} Trigger_Box_Editor:-0.6,1.9,201.5:0.0,0.0,0.0:4.8,3.0,3.0:mode{enter}|chat{/heistbag}|tip{1500$ Cash+| Dude ; Quick Lets Get Out Of This Bank!}|transform{4.4,6.5,178.8*4.4,0.5,178.8*6}|deactivate{} Money_Single_Editor:1.5,4.0,205.2:0.0,0.0,0.0:1.0,1.0,1.0: Money_Chunk_Editor:1.4,1.1,204.9:0.0,46.0,0.0:1.0,1.0,1.0: Money_Single_Editor:-0.6,1.1,203.5:0.0,0.0,0.0:1.0,1.0,1.0: Money_Single_Editor:0.4,1.1,204.5:0.0,0.0,0.0:1.0,1.0,1.0: Money_Chunk_Editor:-1.9,1.1,204.8:0.0,0.0,0.0:1.0,1.0,1.0: Wall_Brick_Editor:0.4,1.0,206.0:0.0,90.0,0.0:1.0,1.0,1.0: Wall_Brick_Editor:-3.2,0.7,203.1:0.0,180.0,90.0:1.0,1.0,1.0: Wall_Brick_Editor:-3.2,6.6,203.1:0.0,180.0,90.0:1.0,1.0,1.0: Wall_Brick_Editor:2.6,1.0,203.1:0.0,0.0,0.0:1.0,1.0,1.0: Wall_Brick_Editor:-2.9,1.0,203.1:0.0,0.0,0.0:1.0,1.0,1.0: Block_Scalable_Editor:1.6,1.0,206.6:0.0,0.0,0.0:27.8,20.0,1.0:color{1.00,1.00,1.00} Trigger_Box_Editor:3.6,2.0,180.9:0.0,0.0,0.0:28.2,3.0,0.1:mode{enter}|tip{Dude ; Nice! Now Go Get Those Moneys!}|deactivate{} Trigger_Box_Editor:51.3,0.7,73.4:0.0,0.0,0.0:5.3,3.0,3.0:mode{enter}|npcanimation{Sitting*0.5*true} Block_Scalable_Editor:15.1,1.0,171.3:0.0,0.0,0.0:1.0,17.6,74.9:color{1.00,1.00,1.00} Block_Scalable_Editor:-9.8,1.0,171.6:0.0,0.0,0.0:1.7,17.6,71.5:color{1.00,1.00,1.00} Block_Scalable_Editor:1.7,16.8,171.1:0.0,0.0,0.0:26.5,1.0,71.1:color{1.00,1.00,1.00} Block_Scalable_Editor:2.7,0.0,170.9:0.0,0.0,0.0:27.2,1.0,74.9:color{1.00,1.00,1.00} Trigger_Box_Editor:51.5,1.0,67.7:0.0,0.0,0.0:5.4,3.0,3.0:mode{enter}|executeplayer{npc}|teleport{31.4,1.0,234.0} Trigger_Box_Editor:48.7,1.4,27.0:0.0,0.0,0.0:9.8,3.0,0.1:mode{enter}|npcrotation{0.0,5.3,0.0} Road_Barrier_Editor:65.9,0.4,55.0:0.0,128.0,0.0:1.0,1.0,1.0: Road_Barrier_Editor:62.1,0.4,50.0:0.0,81.0,0.0:1.0,1.0,1.0: Road_Barrier_Editor:59.6,0.4,42.5:0.0,101.0,0.0:1.0,1.0,1.0: Road_Barrier_Editor:60.0,0.4,35.6:0.0,58.0,0.0:1.0,1.0,1.0: Square_Plank_Editor:49.0,0.7,-45.0:0.0,90.0,0.0:0.7,0.7,0.7: Trigger_Box_Editor:43.0,0.9,4.0:0.0,0.0,0.0:4.9,3.0,5.1:mode{enter}|npcrotation{0.0,0.0,0.0} Trigger_Box_Editor:54.6,6.2,4.2:0.0,0.0,0.0:7.1,3.0,8.3:mode{enter}|executeplayer{npc}|npcanimation{Walk*0.1*true}|npcrotation{0.0,280.0,0.0} StreetLight_Editor:70.5,0.4,28.3:0.0,270.0,0.0:100.1,100.1,100.1: StreetLight_Editor:38.7,0.4,65.6:0.0,90.0,0.0:100.1,100.1,100.1: Trigger_Box_Editor:64.9,1.2,32.3:0.0,0.0,0.0:3.0,3.0,13.0:mode{enter}|executeplayer{npc}|tip{ Dude ; Hes Gone Quick Lets Go!}|transform{54.6,6.2,4.2*54.6,0.0,4.2*1} Trigger_Box_Editor:34.7,5.6,36.1:0.0,0.0,0.0:3.0,3.0,4.7:mode{enter}|npcanimation{Walk*0.2*true} Trigger_Box_Editor:55.1,1.0,1.8:0.0,0.0,0.0:2.2,3.0,0.1:mode{enter}|executeplayer{npc}|npcanimation{Idle*0.1*true}|transform{34.7,5.6,36.1*34.7,0.0,36.1*2}|timeset{night}|deactivate{3} Trigger_Box_Editor:48.1,1.0,-9.8:0.0,0.0,0.0:17.2,3.0,3.0:mode{enter}|executeplayer{npc}|npcrotation{0.0,26.0,0.0}|tip{ Dude ; Oh No I Hear Cops Coming We Better Hide Behind This Container}|effect{flash}|npcanimation{Run*0.1*true} Container_White_Editor:53.9,0.0,9.1:0.0,78.0,0.0:1.0,1.0,1.0:color{0.80,0.80,0.80} Container_White_Editor:60.4,5.1,-3.1:0.0,0.0,0.0:1.0,1.0,1.0:color{0.80,0.80,0.80} Container_White_Editor:60.4,0.0,-3.1:0.0,0.0,0.0:1.0,1.0,1.0:color{0.80,0.80,0.80} Building_Shop3_Editor:70.1,0.0,12.6:0.0,0.0,0.0:1.0,1.0,1.0: Trigger_Box_Editor:51.0,1.0,-36.0:0.0,0.0,0.0:17.2,3.0,3.0:mode{enter}|npcrotation{0.0,340.7,0.0} Trigger_Box_Editor:-18.2,1.8,-127.7:0.0,0.0,0.0:3.0,3.0,14.4:mode{enter}|npcanimation{Sitting*0.1*true} Fire_Editor:55.8,2.8,-40.3:0.0,0.0,0.0:1.0,1.0,1.0: Barrel_Editor:55.8,0.1,-40.2:0.0,0.0,0.0:1.0,1.0,1.0: Trigger_Box_Editor:-4.7,1.5,-128.3:0.0,0.0,0.0:3.0,3.0,14.6:mode{enter}|executeplayer{npc}|tip{You ; Sure} Trigger_Box_Editor:5.0,1.5,-128.5:0.0,0.0,0.0:3.0,3.0,13.0:mode{enter}|executeplayer{npc}|tip{Dude ; Wanna Rob A Bank?} Trigger_Box_Editor:14.7,1.5,-128.2:0.0,0.0,0.0:3.0,3.0,10.3:mode{enter}|executeplayer{npc}|tip{Dude ; Why Are We So Poor}|camsequence{8;51.6,3.0,-37.6;6.2,177.5,0.0} Trigger_Box_Editor:24.0,5.6,-127.0:0.0,0.0,0.0:7.2,3.0,7.7:mode{enter}|npcanimation{Walk*0.1*true} Building_Shop_Close1_Editor:20.0,0.0,-47.0:0.0,0.0,0.0:1.0,1.0,1.0: Trigger_Box_Editor:53.0,6.0,-45.0:0.0,0.0,0.0:3.0,3.0,3.0:mode{enter}|npcanimation{Walk*0.1*true} Trigger_Box_Editor:-10.2,1.8,-127.9:0.0,0.0,0.0:3.0,3.0,13.8:mode{enter}|executeplayer{npc}|tip{Dude ; lets go then}|transform{53,6.0,-45*53,0.0,-45*2} Building_Shop_Close1_Editor:20.3,0.0,14.3:0.0,0.0,0.0:1.0,1.0,1.0: Building_Shop3_Editor:26.2,0.0,-16.3:0.0,0.0,0.0:1.0,1.0,1.0: Garage_Editor:48.0,0.0,-46.0:0.0,0.0,0.0:1.0,1.0,1.0: Trigger_Box_Editor:-8.0,57.1,-63.0:0.0,0.0,0.0:3.0,3.0,3.0:mode{enter}|teleport{50.8,0.0,-42.0*0.1}|transform{24.0,5.6,-127.0*24.0,0.0,-127.0*2}|spawn{Npc_Soldier*25.2,0.0,-127.4*0.0,270.0,0.0}|tip{Dude ; Ugghh}|timeset{night}|deactivate{} Npc_Ped2_Editor:52.7,0.5,-44.8:0.0,3.0,0.0:1.0,1.0,1.0:animation{Sitting_Sad} Trigger_Box_Editor:49.0,1.0,-25.6:0.0,0.0,0.0:17.2,3.0,3.0:mode{enter}|npcrotation{0.0,0.0,0.0} Road_Editor:47.0,0.0,50.0:0.0,90.0,0.0:1.0,1.0,1.0: Trigger_Box_Editor:52.8,0.9,-43.6:0.0,0.0,0.0:3.0,3.0,3.0:mode{enter}|executeplayer{npc}|npcanimation{Sitting_Sad*0.1*true}|npcrotation{0,0,0}|deactivate{} Building18_Editor:95.2,0.0,101.5:0.0,0.0,0.0:1.0,1.0,1.0: Building17_Editor:38.0,0.0,102.6:0.0,0.0,0.0:1.0,1.0,1.0: Building8_Editor:-13.2,0.0,87.2:0.0,180.0,0.0:1.0,1.0,1.0: StreetLight_Editor:60.6,0.1,-21.4:0.0,180.0,0.0:100.1,100.1,100.1: Building_Shop6_Editor:93.1,0.0,12.4:0.0,0.0,0.0:1.0,1.0,1.0: Garage_Editor:127.1,4.9,58.3:0.0,90.0,0.0:1.0,1.0,1.0: Trigger_Box_Editor:83.6,1.8,32.4:0.0,0.0,0.0:3.0,3.0,13.8:mode{enter}|npcanimation{Talking*0.1*true} Npc_Soldier_Editor:83.0,0.2,38.4:0.0,208.0,0.0:1.0,1.0,1.0:animation{Talking} Trigger_Box_Editor:48.3,1.2,24.4:0.0,0.0,0.0:18.9,3.0,3.0:mode{enter}|executeplayer{npc}|camsequence{3;74.0,3.8,38.4;8.6,107.8,0.0}|tip{It Looks Like They Are Busy Talking...We Should Try Not Make Any Noise}|deactivate{} Npc_Soldier_Editor:84.0,0.2,35.1:0.0,264.0,0.0:1.0,1.0,1.0:animation{Talking} Trigger_Box_Editor:81.7,1.8,32.2:0.0,0.0,0.0:0.1,3.0,13.9:mode{enter}|npcanimation{Talking*0.1*true} Block_Scalable_Editor:51.6,10.0,67.9:0.0,0.0,0.0:14.4,5.9,0.1:color{1.00,1.00,1.00} Point_Light_Editor:46.1,13.4,68.0:0.0,0.0,0.0:0.1,3.9,1.0:color{0.00,0.17,1.00} Point_Light_Editor:46.9,15.3,68.0:0.0,0.0,0.0:1.9,0.1,0.7:color{0.00,0.17,1.00} Point_Light_Editor:47.0,13.7,68.0:0.0,0.0,0.0:1.9,0.1,0.7:color{0.00,0.17,1.00} Point_Light_Editor:47.0,11.4,68.0:0.0,0.0,0.0:1.9,0.1,0.7:color{0.00,0.17,1.00} Point_Light_Editor:51.3,13.4,68.0:0.0,0.0,0.0:0.1,3.9,1.0:color{0.00,0.17,1.00} Point_Light_Editor:49.5,13.4,68.0:0.0,0.0,0.0:0.1,3.9,1.0:color{0.00,0.17,1.00} Point_Light_Editor:50.5,13.7,68.0:0.0,0.0,0.0:1.9,0.1,0.7:color{0.00,0.17,1.00} Point_Light_Editor:50.5,15.3,68.0:0.0,0.0,0.0:1.9,0.1,0.7:color{0.00,0.17,1.00} Point_Light_Editor:47.9,13.4,68.0:0.0,0.0,0.0:0.1,3.9,1.0:color{0.00,0.17,1.00} Point_Light_Editor:52.7,12.4,68.0:0.0,0.0,0.0:0.1,2.1,1.0:color{0.00,0.17,1.00} Point_Light_Editor:54.5,12.4,68.0:0.0,0.0,0.0:0.1,2.1,1.0:color{0.00,0.17,1.00} Point_Light_Editor:53.7,13.4,68.0:0.0,0.0,0.0:1.9,0.1,0.7:color{0.00,0.17,1.00} Point_Light_Editor:55.8,13.4,68.0:0.0,0.0,0.0:0.1,3.9,1.0:color{0.00,0.17,1.00} Point_Light_Editor:56.4,12.4,68.0:62.0,115.0,117.0:0.1,0.8,2.7:color{0.00,0.17,1.00} Point_Light_Editor:56.6,14.5,67.9:51.0,277.0,273.0:0.1,0.8,2.7:color{0.00,0.17,1.00} Door_Elevator_Editor:51.5,0.4,67.8:0.0,0.0,0.0:1.0,1.0,1.0: Door_Elevator_Editor:49.5,0.4,67.8:0.0,0.0,0.0:1.0,1.0,1.0: Trigger_Box_Editor:83.5,1.6,40.9:0.0,0.0,0.0:3.0,3.0,3.0:mode{loop}|sound{PoliceRadio*0.5*75} Block_Scalable_Editor:3.7,1.0,136.4:0.0,0.0,0.0:27.8,20.0,1.0:color{1.00,1.00,1.00} Alarm_Light_Editor:-8.9,15.2,147.3:90.0,90.0,0.0:1.0,1.0,1.0: Alarm_Light_Editor:14.8,15.2,147.3:270.0,90.0,0.0:1.0,1.0,1.0: Alarm_Light_Editor:14.8,15.2,178.9:270.0,90.0,0.0:1.0,1.0,1.0: Alarm_Light_Editor:-8.9,15.2,184.7:90.0,90.0,0.0:1.0,1.0,1.0: Point_Light_Editor:3.0,16.2,166.2:19.0,83.0,0.0:0.6,1.0,1.0:color{1.00,1.00,1.00} Point_Light_Editor:3.0,14.5,163.8:0.0,0.0,0.0:1.0,1.0,1.0:color{1.00,1.00,1.00} Point_Light_Editor:5.0,16.0,182.0:19.0,83.0,0.0:0.6,1.0,1.0:color{1.00,1.00,1.00} Door_Elevator_Editor:4.0,1.0,137.0:0.0,0.0,0.0:1.0,1.0,1.0: Door_Elevator_Editor:6.0,1.0,137.0:0.0,0.0,0.0:1.0,1.0,1.0: Trigger_Box_Editor:5.1,2.0,137.5:0.0,0.0,0.0:3.0,3.0,3.0:mode{enter}|sound{TheChase*0.5*1000*true}|tip{You ; Wow This Lasers Looks Deadly| Dude; That Means We Have To Dodge Em!}|transform{57.4,5.0,182.7*57.4,0.0,182.7*3}|camsequence{3;3.9,4.2,138.1;0.0,0.0,0.0}|deactivate{} Block_Scalable_Editor:11.2,1.0,143.9:0.0,0.0,0.0:3.7,0.1,3.8:color{0.86,0.27,0.00} Trigger_Box_Editor:38.8,0.9,163.4:0.0,0.0,0.0:3.0,3.0,3.0:mode{loop}|transform{11.2,1.0,143.9*11.2,1.0,158.4*1*true} Block_Scalable_Editor:-7.8,1.0,144.9:0.0,0.0,0.0:3.7,0.1,3.8:color{0.86,0.27,0.00} Trigger_Box_Editor:40.6,0.9,168.5:0.0,0.0,0.0:3.0,3.0,3.0:mode{loop}|transform{-7.8,1.0,144.9*1.4,1.0,157.6*0.8*true} Block_Scalable_Editor:12.2,1.0,162.8:0.0,0.0,0.0:3.7,0.1,3.8:color{0.86,0.27,0.00} Trigger_Box_Editor:41.1,0.9,172.3:0.0,0.0,0.0:3.0,3.0,3.0:mode{loop}|transform{12.2,1.0,162.8*-6.8,1.0,168.8*1.5*true} Trigger_Box_Editor:11.2,1.1,143.9:0.0,0.0,0.0:3.8,3.0,3.8:mode{enter}|chat{/faint}|player{damage*5}|tip{ -5 DAMAGE|You ; OUCH} Trigger_Box_Editor:43.6,0.9,155.7:0.0,0.0,0.0:3.0,3.0,3.0:mode{loop}|transform{11.2,1.1,143.9*11.2,1.1,158.4*1*true} Trigger_Box_Editor:-7.8,1.1,144.9:0.0,0.0,0.0:3.8,3.0,3.8:mode{enter}|chat{/faint}|player{damage*5}|tip{ -5 DAMAGE|You ; IM DYING} Trigger_Box_Editor:36.4,0.9,168.2:0.0,0.0,0.0:3.0,3.0,3.0:mode{loop}|transform{-7.8,1.1,144.9*1.4,1.1,157.6*0.8*true} Trigger_Box_Editor:12.2,1.1,162.8:0.0,0.0,0.0:3.8,3.0,3.8:mode{enter}|chat{/faint}|player{damage*5}|tip{ -5 DAMAGE|You ; AAHHHHH} Trigger_Box_Editor:46.2,0.9,172.7:0.0,0.0,0.0:3.0,3.0,3.0:mode{loop}|transform{12.2,1.1,162.8*-6.8,1.1,168.8*1.5*true} Npc_Soldier_Editor:57.5,0.0,182.9:0.0,357.2,0.0:1.0,1.0,1.0:animation{Sitting} Trigger_Box_Editor:57.4,5.0,182.7:0.0,0.0,0.0:3.0,3.0,3.0:mode{enter}|npcanimation{Walk*0.1*true} Trigger_Box_Editor:58.0,1.5,197.3:0.0,0.0,0.0:8.5,3.0,3.0:mode{enter}|executeplayer{npc}|tip{Dude ; I Go First Ok?| You ; Ok}|camsequence{3;9.1,4.1,139.9;1.0,150.0,0.0}|deactivate{3} Trigger_Box_Editor:69.5,1.1,43.7:0.0,0.0,0.0:0.9,3.0,28.9:mode{enter}|outro{Mission Fail}|tip{Cops1 ; They Look Like They Are Going To Rob A Bank!| Cops2 ; What Are We Waiting For?, Lets Take Them To Jail!| Cops3 ; Yea!} Trigger_Box_Editor:57.8,1.5,204.8:0.0,0.0,0.0:8.9,3.0,3.0:mode{enter}|executeplayer{npc}|transform{10.3,7.4,137.9*10.3,-2.4,137.9*2} Trigger_Box_Editor:10.3,7.4,137.9:0.0,0.0,0.0:4.8,3.0,3.0:mode{enter}|npcanimation{Run*0.3*true} Trigger_Box_Editor:4.0,2.0,179.0:0.0,0.0,0.0:25.4,3.0,3.0:mode{enter}|npcanimation{Sitting*0.5*false}|npcrotation{0.0,177.6,0.0}|deactivate{3} Npc_Ped2_Editor:10.1,1.0,137.9:0.0,0.0,0.0:1.0,1.0,1.0:animation{Idle} Trigger_Box_Editor:58.1,1.5,223.6:0.0,0.0,0.0:8.9,3.0,3.0:mode{enter}|executeplayer{npc}|tip{Dude ; Ok Now Your Turn!} Block_Scalable_Editor:4.7,7.5,151.0:0.0,0.0,0.0:30.0,0.3,0.3:color{0.86,0.27,0.00} Block_Scalable_Editor:4.7,2.2,166.6:0.0,0.0,0.0:30.0,0.3,0.3:color{0.86,0.27,0.00} Trigger_Box_Editor:5.3,2.2,166.6:0.0,0.0,0.0:30.0,1.2,0.8:mode{enter}|chat{/faint}|player{damage*5}|tip{ -5 DAMAGE|You ; OWW} Trigger_Box_Editor:12.0,2.4,133.5:0.0,0.0,0.0:9.1,3.0,3.0:mode{enter}|npcanimation{Idle*0.3*true} Building17_Editor:-80.0,0.0,199.0:0.0,0.0,0.0:1.0,1.0,1.0: Building8_Editor:-137.3,0.0,184.9:0.0,180.0,0.0:1.0,1.0,1.0: Building_Shop_Close1_Editor:-56.2,0.0,113.7:0.0,359.0,0.0:1.0,1.0,1.0: Road_Editor:-107.5,0.0,149.5:0.0,90.0,0.0:1.0,1.0,1.0: Building_Shop3_Editor:-33.4,0.0,120.3:0.0,0.0,0.0:1.0,1.0,1.0: Trigger_Box_Editor:-97.7,2.0,171.7:0.0,0.0,0.0:3.0,3.0,3.0:mode{enter}|transform{-93.9,6.6,171.4*-93.9,-1.0,171.4*1}|camsequence{3;-98.7,5.8,162.5;19.1,32.9,0.0}|deactivate{3} Trigger_Box_Editor:-93.9,6.6,171.4:0.0,0.0,0.0:3.0,3.0,3.0:mode{enter}|executeplayer{npc}|npcanimation{Falling Back Death*0.2*false}|tip{Dude ; AHHH}|transform{-113.3,6.3,293.7*-113.3,0.0,293.7*3}|sound{meme4*0.5*1000}|timeset{night}|deactivate{2} Npc_Ped2_Editor:-93.6,0.9,170.9:0.0,181.0,0.0:1.0,1.0,1.0:animation{Idle} Trigger_Box_Editor:-93.8,1.1,170.5:0.0,0.0,0.0:3.0,3.0,3.0:mode{enter}|executeplayer{npc}|npcanimation{Idle*0.1*false}|deactivate{} Door_Elevator_Editor:-100.0,0.6,172.0:0.0,0.0,0.0:1.0,1.0,1.0: Door_Elevator_Editor:-98.0,0.6,172.0:0.0,0.0,0.0:1.0,1.0,1.0: Block_Scalable_Editor:-94.5,8.5,172.6:0.0,0.0,0.0:14.4,5.9,0.1:color{1.00,1.00,1.00} Point_Light_Editor:-100.9,11.1,172.8:0.0,0.0,0.0:0.1,3.9,1.0:color{0.00,0.17,1.00} Point_Light_Editor:-98.3,11.1,172.8:0.0,0.0,0.0:0.1,3.9,1.0:color{0.00,0.17,1.00} Point_Light_Editor:-99.7,12.8,172.8:0.0,0.0,0.0:2.7,0.1,0.9:color{0.00,0.17,1.00} Point_Light_Editor:-99.7,11.1,172.8:0.0,0.0,0.0:2.7,0.1,0.9:color{0.00,0.17,1.00} Point_Light_Editor:-99.7,9.3,172.8:0.0,0.0,0.0:2.7,0.1,0.9:color{0.00,0.17,1.00} Point_Light_Editor:-96.9,11.1,172.8:0.0,0.0,0.0:0.1,3.9,1.0:color{0.00,0.17,1.00} Point_Light_Editor:-95.2,11.1,172.8:0.0,0.0,0.0:0.1,3.9,1.0:color{0.00,0.17,1.00} Point_Light_Editor:-96.0,11.1,172.8:0.0,0.0,0.0:1.7,0.1,0.9:color{0.00,0.17,1.00} Point_Light_Editor:-96.0,13.0,172.8:0.0,0.0,0.0:1.7,0.1,0.9:color{0.00,0.17,1.00} Point_Light_Editor:-91.7,10.5,172.8:0.0,0.0,0.0:0.1,2.0,1.0:color{0.00,0.17,1.00} Point_Light_Editor:-89.1,10.2,172.8:1.0,179.0,136.0:0.1,3.1,1.0:color{0.00,0.17,1.00} Point_Light_Editor:-89.1,12.4,172.8:15.0,174.0,234.0:0.1,3.1,1.0:color{0.00,0.17,1.00} Point_Light_Editor:-92.6,11.4,172.8:0.0,0.0,0.0:1.7,0.1,0.9:color{0.00,0.17,1.00} Point_Light_Editor:-93.4,10.5,172.8:0.0,0.0,0.0:0.1,2.0,1.0:color{0.00,0.17,1.00} Point_Light_Editor:-90.2,11.1,172.8:0.0,0.0,0.0:0.1,3.9,1.0:color{0.00,0.17,1.00} Block_Scalable_Editor:12.9,1.0,266.0:0.0,0.0,0.0:1.7,17.6,71.5:color{1.00,1.00,1.00} Block_Scalable_Editor:51.0,1.0,266.0:0.0,0.0,0.0:1.7,17.6,71.5:color{1.00,1.00,1.00} Block_Scalable_Editor:31.3,0.0,268.6:0.0,0.0,0.0:40.2,1.0,74.9:color{1.00,1.00,1.00} Block_Scalable_Editor:32.0,1.0,231.6:0.0,0.0,0.0:37.9,20.0,1.0:color{1.00,1.00,1.00} Block_Scalable_Editor:31.3,17.1,268.6:0.0,0.0,0.0:40.2,1.0,74.9:color{1.00,1.00,1.00} Block_Scalable_Editor:31.2,1.0,276.5:0.0,0.0,0.0:37.9,20.0,1.0:color{1.00,1.00,1.00} Metal_Floor_Editor:22.0,-13.7,274.0:90.0,90.0,0.0:1.0,1.0,1.0: Metal_Floor_Editor:40.2,-13.7,274.0:90.0,90.0,0.0:1.0,1.0,1.0: Metal_Floor_Editor:31.1,-13.7,267.2:90.0,0.0,0.0:1.0,1.0,1.0: Glass_Scalable_Editor:31.1,2.3,267.1:0.0,0.0,0.0:20.5,1.5,2.3:color{0.72,0.86,1.00} Glass_Scalable_Editor:22.0,2.3,273.8:0.0,0.0,0.0:2.2,1.5,11.0:color{0.72,0.86,1.00} Point_Light_Editor:34.7,16.3,254.9:0.0,0.0,0.0:4.7,1.0,14.0:color{1.00,1.00,1.00} Glass_Scalable_Editor:40.2,2.3,273.8:0.0,0.0,0.0:2.2,1.5,11.0:color{0.72,0.86,1.00} Door_Elevator_Editor:50.1,1.0,265.9:0.0,90.0,0.0:1.0,1.0,1.0: Door_Elevator_Editor:32.7,1.0,232.2:0.0,0.0,0.0:1.0,1.0,1.0: Npc_Ped2_Editor:36.7,1.0,233.8:0.0,0.0,0.0:1.0,1.0,1.0:animation{Idle} Trigger_Box_Editor:32.3,2.3,233.7:0.0,0.0,0.0:3.0,3.0,3.0:mode{enter}|transform{20.2,5.7,312.7*20.2,0.0,312.7*8} Npc_Soldier_Editor:20.1,0.0,312.6:0.0,0.0,0.0:1.0,1.0,1.0:animation{Idle} Trigger_Box_Editor:20.2,5.7,312.7:0.0,0.0,0.0:5.1,3.0,5.3:mode{enter}|npcanimation{Walk*0.1*true} Trigger_Box_Editor:19.0,1.0,320.0:0.0,0.0,0.0:5.1,3.0,5.3:mode{enter}|executeplayer{npc}|transform{36.6,6.4,233.1*36.6,0.0,233.1*2}|tip{Dude ; Oi!} Trigger_Box_Editor:36.6,6.4,233.1:0.0,0.0,0.0:3.0,3.0,3.0:mode{enter}|npcanimation{Walk*0.1*true} Npc_Soldier_Editor:25.3,0.0,-127.2:0.0,269.0,0.0:1.0,1.0,1.0:animation{Idle} Npc_Soldier_Editor:-112.4,0.0,293.9:0.0,0.0,0.0:1.0,1.0,1.0:animation{Sitting} Road_Editor:-23.3,0.0,163.4:0.0,180.0,0.0:1.0,1.0,1.0: Trigger_Box_Editor:-78.3,1.4,147.3:0.0,90.0,0.0:13.7,3.0,3.0:mode{enter}|executeplayer{npc}|tip{Cops ; Stop Right There!}|sound{meme8*0.5*1000}|deactivate{} Trigger_Box_Editor:-145.4,1.1,72.0:0.0,0.0,0.0:4.9,3.0,3.0:mode{enter}|npcanimation{Walk*0.1*true} Trigger_Box_Editor:-145.1,0.8,62.8:0.0,0.0,0.0:7.2,3.0,3.0:mode{enter}|executeplayer{npc}|tip{You ; I Think Im Safe} Trigger_Box_Editor:-143.5,0.9,119.4:0.0,0.0,0.0:10.3,3.0,3.0:mode{enter}|executeplayer{npc}|tip{Cops ; STOP!}|camsequence{5;-130.2,4.7,103.7;7.3,248.2,0.0}|sound{meme8*0.5*1000} Trigger_Box_Editor:-145.0,1.0,56.3:0.0,0.0,0.0:9.1,3.0,3.0:mode{enter}|executeplayer{npc}|tip{You ; Thank God Hes Gone}|deactivate{} Trigger_Box_Editor:-144.9,0.8,33.0:0.0,0.0,0.0:9.6,3.0,3.0:mode{enter}|executeplayer{npc}|timeset{day}|camsequence{24;-25.7,4.8,48.6;17.0,180.0,0.0} Garage_Editor:-31.3,0.3,57.1:359.0,358.0,0.0:1.0,1.0,1.0: Npc_Char1_Editor:-25.1,0.8,42.6:0.0,0.0,0.0:1.0,1.0,1.0:animation{Idle} Block_Scalable_Editor:-25.3,3.3,43.7:0.0,0.0,0.0:0.2,0.2,0.2:color{1.00,0.00,0.00} Sphere_Editor:-25.3,3.6,43.7:0.0,0.0,0.0:0.2,0.2,0.2:color{0.31,0.32,0.30} Block_Scalable_Editor:-25.3,3.1,43.7:0.0,0.0,0.0:0.1,0.2,0.1:color{0.00,0.00,0.00} Trigger_Box_Editor:-23.5,2.2,42.8:0.0,0.0,0.0:5.2,3.0,3.0:mode{enter}|npcanimation{Idle*0.5*false}|npcrotation{0,0,0} Trigger_Box_Editor:-145.6,0.8,28.1:0.0,0.0,0.0:11.1,3.0,3.0:mode{enter}|executeplayer{npc}|tip{Breaking News ; Last Night Theres Criminal Trying To Rob A Bank} Trigger_Box_Editor:-145.8,0.8,17.6:0.0,0.0,0.0:11.0,3.0,3.0:mode{enter}|executeplayer{npc}|tip{Breaking News ; So Sir, How Did Shoot A Criminal?}|transform{-24.0,5.8,41.8*-24.0,0.0,41.8*3} Trigger_Box_Editor:-24.0,5.8,41.8:0.0,0.0,0.0:3.0,3.0,3.0:mode{enter}|npcrotation{0.0,211.5,0.0} Trigger_Box_Editor:-145.6,0.8,8.0:0.0,0.0,0.0:9.7,3.0,3.0:mode{enter}|executeplayer{npc}|tip{Bank Guy ; They Said They Want To Steal The ALL Of Our Bank Money} Trigger_Box_Editor:-147.3,0.8,-3.5:0.0,0.0,0.0:12.0,3.0,3.0:mode{enter}|executeplayer{npc}|tip{Bank Guy ; While They Are Stealing The Money, I Go Outside, Grab The Sniper And Go On Top Of The Building (i know this is cringe)} Trigger_Box_Editor:-148.0,0.8,-17.8:0.0,0.0,0.0:13.1,3.0,3.0:mode{enter}|executeplayer{npc}|tip{Bank Guy ; I Shot One Criminal, But I Let The Cops To Get The Another Criminal, But The Cops Lost The Other Criminal} Trigger_Box_Editor:-148.3,0.8,-33.2:0.0,0.0,0.0:14.5,3.0,3.0:mode{enter}|executeplayer{npc}|tip{Breaking News ; Can You Tell Us, Where The Guy You Shoot?} Trigger_Box_Editor:-148.4,1.4,-42.3:0.0,0.0,0.0:15.8,3.0,3.0:mode{enter}|executeplayer{npc}|tip{Bank Guy ; Yeah ill Show You, Hes In Prison Right Now}|camsequence{3;-85.8,4.7,64.4;21.1,66.2,0.0} Block_Scalable_Editor:-86.2,0.0,61.9:0.0,0.0,0.0:16.9,1.0,16.8:color{1.00,1.00,1.00} Block_Scalable_Editor:-86.2,9.7,61.9:0.0,0.0,0.0:16.9,1.0,16.8:color{1.00,1.00,1.00} Block_Scalable_Editor:-85.4,0.0,55.2:0.0,0.0,0.0:19.2,10.8,1.0:color{1.00,1.00,1.00} Block_Scalable_Editor:-85.8,0.0,68.5:0.0,0.0,0.0:19.2,10.8,1.0:color{1.00,1.00,1.00} Block_Scalable_Editor:-79.1,0.0,62.5:0.0,90.0,0.0:19.2,10.7,1.0:color{1.00,1.00,1.00} Block_Scalable_Editor:-93.3,0.0,62.5:0.0,90.0,0.0:19.2,10.8,1.0:color{1.00,1.00,1.00} Point_Light_Editor:-85.3,9.7,62.4:0.0,0.0,0.0:1.0,1.0,1.0:color{1.00,1.00,1.00} Cylinder_Editor:-83.5,1.0,64.3:0.0,0.0,0.0:0.1,4.7,0.1:color{0.80,0.80,0.80} Cylinder_Editor:-83.5,1.0,64.6:0.0,0.0,0.0:0.1,4.7,0.1:color{0.80,0.80,0.80} Cylinder_Editor:-83.5,1.0,64.9:0.0,0.0,0.0:0.1,4.7,0.1:color{0.80,0.80,0.80} Cylinder_Editor:-83.5,1.0,65.2:0.0,0.0,0.0:0.1,4.7,0.1:color{0.80,0.80,0.80} Cylinder_Editor:-83.5,1.0,65.5:0.0,0.0,0.0:0.1,4.7,0.1:color{0.80,0.80,0.80} Cylinder_Editor:-83.5,1.0,65.8:0.0,0.0,0.0:0.1,4.7,0.1:color{0.80,0.80,0.80} Cylinder_Editor:-83.5,1.0,66.1:0.0,0.0,0.0:0.1,4.7,0.1:color{0.80,0.80,0.80} Cylinder_Editor:-83.5,1.0,66.4:0.0,0.0,0.0:0.1,4.7,0.1:color{0.80,0.80,0.80} Cylinder_Editor:-83.5,1.0,66.7:0.0,0.0,0.0:0.1,4.7,0.1:color{0.80,0.80,0.80} Cylinder_Editor:-83.5,1.0,67.0:0.0,0.0,0.0:0.1,4.7,0.1:color{0.80,0.80,0.80} Cylinder_Editor:-83.5,1.0,67.3:0.0,0.0,0.0:0.1,4.7,0.1:color{0.80,0.80,0.80} Cylinder_Editor:-83.5,1.0,67.6:0.0,0.0,0.0:0.1,4.7,0.1:color{0.80,0.80,0.80} Cylinder_Editor:-83.5,1.0,64.0:0.0,0.0,0.0:0.1,4.7,0.1:color{0.80,0.80,0.80} Cylinder_Editor:-83.5,1.0,63.7:0.0,0.0,0.0:0.1,4.7,0.1:color{0.80,0.80,0.80} Cylinder_Editor:-83.5,1.0,63.4:0.0,0.0,0.0:0.1,4.7,0.1:color{0.80,0.80,0.80} Cylinder_Editor:-83.5,1.0,63.1:0.0,0.0,0.0:0.1,4.7,0.1:color{0.80,0.80,0.80} Block_Scalable_Editor:-80.6,1.3,67.7:0.0,0.0,0.0:1.0,0.4,1.0:color{0.80,0.80,0.80} Block_Scalable_Editor:-80.6,1.3,66.7:0.0,0.0,0.0:1.0,0.4,1.0:color{0.80,0.80,0.80} Block_Scalable_Editor:-80.6,1.3,65.7:0.0,0.0,0.0:1.0,0.4,1.0:color{0.80,0.80,0.80} Npc_Ped2_Editor:-80.8,1.0,65.5:0.0,270.0,0.0:1.0,1.0,1.0:animation{Sitting_Sad} Trigger_Box_Editor:-81.5,3.2,65.6:0.0,0.0,0.0:3.0,3.0,3.0:mode{enter}|npcanimation{Sitting_Sad*0.3*true} Block_Scalable_Editor:-94.4,0.0,30.8:0.0,0.0,0.0:16.9,1.0,16.8:color{1.00,1.00,1.00} Block_Scalable_Editor:-94.2,0.0,38.6:0.0,0.0,0.0:19.2,10.8,1.0:color{1.00,1.00,1.00} Block_Scalable_Editor:-95.0,0.0,24.1:0.0,0.0,0.0:19.2,10.8,1.0:color{1.00,1.00,1.00} Block_Scalable_Editor:-102.2,0.0,31.8:0.0,90.0,0.0:19.2,10.8,1.0:color{1.00,1.00,1.00} Block_Scalable_Editor:-87.0,0.0,31.5:0.0,90.0,0.0:19.2,10.7,1.0:color{1.00,1.00,1.00} Block_Scalable_Editor:-95.0,8.7,31.4:0.0,0.0,0.0:16.9,1.0,16.8:color{1.00,1.00,1.00} Block_Scalable_Editor:-97.1,1.0,32.6:0.0,0.0,0.0:1.3,1.0,4.4:color{0.00,1.00,1.00} Block_Scalable_Editor:-98.0,1.9,32.6:0.0,0.0,0.0:1.3,1.0,4.4:color{0.00,1.00,1.00} Block_Scalable_Editor:-96.9,1.9,34.2:0.0,0.0,0.0:1.0,1.0,1.0:color{0.00,1.00,1.00} Block_Scalable_Editor:-97.0,1.9,30.9:0.0,0.0,0.0:1.0,1.0,1.0:color{0.00,1.00,1.00} Tile_Wood_Editor:-90.8,-1.8,31.2:0.0,180.0,90.0:1.0,1.0,1.0: TV_LED_Editor:-91.0,1.7,30.5:0.0,90.0,0.0:1.0,1.0,1.0: Block_Scalable_Editor:-90.6,1.7,30.4:0.0,0.0,0.0:0.9,1.0,0.2:color{0.00,0.00,0.00} Trigger_Box_Editor:-150.6,1.1,-58.4:0.0,0.0,0.0:15.9,3.0,3.0:mode{enter}|executeplayer{npc}|outro{Mission Complete}|tip{You ; Hes In Prison? I Have To Recue Him! (To Be Continue)}|deactivate{} Trigger_Box_Editor:-144.5,1.0,50.2:0.0,0.0,0.0:9.5,3.0,3.0:mode{enter}|executeplayer{npc}|tip{2 Days Later}|teleport{-95.7,2.0,32.0}|effect{slowmo*4}|chat{/heistbag}|deactivate{} Trigger_Box_Editor:-144.0,1.0,43.8:0.0,0.0,0.0:8.5,2.9,0.3:mode{enter}|executeplayer{npc}|tip{You ; Lets Watch Some Tv Show} Trigger_Box_Editor:-144.5,1.0,37.2:0.0,0.0,0.0:9.1,3.0,3.0:mode{enter}|executeplayer{npc}|tip{*Turns On Tv*} Block_Scalable_Editor:-68.2,50.8,129.3:0.0,0.0,0.0:0.1,0.1,1.0:color{0.58,0.31,0.15} Block_Scalable_Editor:-68.2,50.9,130.3:0.0,0.0,0.0:0.1,0.1,1.0:color{0.58,0.31,0.15} Block_Scalable_Editor:-68.2,50.9,129.3:0.0,0.0,0.0:0.1,0.1,1.0:color{0.58,0.31,0.15} Block_Scalable_Editor:-68.2,51.0,129.3:0.0,0.0,0.0:0.1,0.1,1.0:color{0.58,0.31,0.15} Block_Scalable_Editor:-68.2,51.1,129.3:0.0,0.0,0.0:0.1,0.1,0.1:color{0.00,0.00,0.00} Block_Scalable_Editor:-68.2,51.2,129.3:0.0,0.0,0.0:0.1,0.1,0.7:color{0.00,0.00,0.00} Block_Scalable_Editor:-68.3,50.7,130.2:0.0,0.0,0.0:0.1,0.3,0.1:color{0.00,0.00,0.00} Block_Scalable_Editor:-68.1,50.7,130.2:0.0,0.0,0.0:0.1,0.3,0.1:color{0.00,0.00,0.00} Block_Scalable_Editor:-68.2,50.7,128.6:0.0,0.0,0.0:0.1,0.5,0.4:color{0.58,0.31,0.15} Block_Scalable_Editor:-68.3,50.7,128.8:0.0,0.0,0.0:0.1,0.3,0.1:color{0.00,0.00,0.00} Block_Scalable_Editor:-68.1,50.7,128.8:0.0,0.0,0.0:0.1,0.3,0.1:color{0.00,0.00,0.00} Block_Scalable_Editor:-68.2,51.2,129.7:0.0,0.0,0.0:0.1,0.1,0.1:color{0.00,0.73,1.00} FuseBox_Editor:-62.7,48.9,129.3:0.0,180.0,0.0:1.0,1.0,1.0: Block_Scalable_Editor:-12.9,0.2,140.2:0.0,0.0,0.0:1.0,26.0,28.2:color{1.00,1.00,1.00} Block_Scalable_Editor:-12.9,0.2,175.6:0.0,0.0,0.0:1.0,26.0,18.6:color{1.00,1.00,1.00} Door_Garage2_Editor:-13.1,10.8,160.2:0.0,90.0,0.0:1.0,1.0,1.0: Block_Scalable_Editor:-11.7,0.1,160.4:0.0,0.0,0.0:1.0,7.0,14.9:color{0.00,0.00,0.00} Block_Scalable_Editor:-13.0,11.4,159.9:0.0,0.0,0.0:1.0,14.8,12.8:color{1.00,1.00,1.00} Block_Scalable_Editor:-13.8,12.2,147.9:0.0,0.0,0.0:1.2,2.6,3.5:color{1.00,1.00,1.00} Cylinder_Editor:-14.5,13.5,148.0:90.0,90.0,0.0:1.0,1.0,1.0:color{0.85,0.85,0.85} FireHydrant_Editor:-73.6,0.4,135.5:0.0,0.0,0.0:1.0,1.0,1.0: Road_Barrier_Editor:-61.2,0.3,157.7:0.0,111.0,0.0:1.0,1.0,1.0: Road_Barrier_Editor:-102.7,0.3,142.5:0.0,58.0,0.0:1.0,1.0,1.0: Container_Open_Editor:-125.0,0.5,151.4:0.0,336.0,0.0:1.1,1.1,1.0: Container_White_Editor:-120.6,0.1,139.2:0.0,346.0,0.0:1.0,1.0,1.0:color{0.80,0.80,0.80} Door_Elevator_Editor:14.0,1.0,267.6:0.0,90.0,0.0:1.0,1.0,1.0: Point_Light_Editor:34.7,16.3,241.0:0.0,0.0,0.0:4.7,1.0,14.0:color{1.00,1.00,1.00} Chair_Plastic_Editor:48.9,1.0,251.6:0.0,270.0,0.0:1.0,1.0,1.0:color{0.80,0.80,0.80} Chair_Plastic_Editor:48.9,1.0,252.7:0.0,270.0,0.0:1.0,1.0,1.0:color{0.80,0.80,0.80} Chair_Plastic_Editor:48.9,1.0,253.9:0.0,270.0,0.0:1.0,1.0,1.0:color{0.80,0.80,0.80} Chair_Plastic_Editor:48.9,1.0,255.0:0.0,270.0,0.0:1.0,1.0,1.0:color{0.80,0.80,0.80} Chair_Plastic_Editor:48.9,1.0,256.2:0.0,270.0,0.0:1.0,1.0,1.0:color{0.80,0.80,0.80} Chair_Plastic_Editor:48.9,1.0,250.5:0.0,270.0,0.0:1.0,1.0,1.0:color{0.80,0.80,0.80} Chair_Plastic_Editor:15.5,1.0,246.7:0.0,90.0,0.0:1.0,1.0,1.0:color{0.80,0.80,0.80} Chair_Plastic_Editor:15.5,1.0,247.8:0.0,90.0,0.0:1.0,1.0,1.0:color{0.80,0.80,0.80} Chair_Plastic_Editor:15.5,1.0,248.9:0.0,90.0,0.0:1.0,1.0,1.0:color{0.80,0.80,0.80} Chair_Plastic_Editor:15.5,1.0,250.0:0.0,90.0,0.0:1.0,1.0,1.0:color{0.80,0.80,0.80} Chair_Plastic_Editor:15.5,1.0,251.2:0.0,90.0,0.0:1.0,1.0,1.0:color{0.80,0.80,0.80} Chair_Plastic_Editor:15.5,1.0,252.4:0.0,90.0,0.0:1.0,1.0,1.0:color{0.80,0.80,0.80} Carpet_Editor:33.7,1.0,250.1:0.0,0.0,0.0:1.5,1.0,9.0:color{1.00,0.00,0.00}